
Vault Hunters Extra Game Rules
Активный0.0
Установок
Последнее обновление
Vault Hunters Extra Rules
This simple mod adds 2 new Game Rules to allow more adjustments to the Vault Looting.
This mod works extremely well with "Arcade Mode".
Game Rules
vaultExtraCopiouslyDropModifier (default: NORMAL) - the increase of drops from copiously triggering.
- LEGACY: 0.5x - reduces the drop from copiously in half
- NORMAL: 1.0x (default) - no change
- PLENTY: 2.0x - double the drop from copiously
- EXTREME: 3.0x - triples the drop from copiously
vaultExtraCoinDrops (default: NORMAL) - the chance of increased coin drops from mining in the vault
- LEGACY: 0.5x - reduces the drop from coins by half
- NORMAL: 0.0x (default) - no change
- PLENTY: 1.0x - increases the coin quantity by 1
- EXTREME: 2.0x - increases the coin quantity by 2
vaultExtraSoulShardDrops (default: NORMAL) - the increase of soul-shard drops from killing mobs.
- NONE: 0.0x - no soul shard drops
- TURTLE: 0.33x - 1/3 of the soul shard drops
- SLOW: 0.5x - 1/2 of the soul shard drops
- NORMAL: 1.0x (default) - no change
- PLENTY: 2.0x - 2x more soul shard drops
- EXTREME: 3.0x - 3x more soul shard drops
vaultExtraCompletionExperienceModifier (default: NORMAL) - the vault completion experience multiplier
- NONE: 0.0x - no experience for completing the vault
- TURTLE: 0.33x - 1/3 of the experience for completing the vault
- SLOW: 0.5x - 1/2 of the experience for completing the vault
- NORMAL: 1.0x (default) - no change
- PLENTY: 2.0x - 2x the experience for completing the vault
- EXTREME: 3.0x - 3x the experience for completing the vault
vaultExtraBonusExperienceModifier (default: NORMAL) - the vault bonus experience multiplier
- NONE: 0.0x - no experience for completing the vault
- TURTLE: 0.33x - 1/3 of the bonus experience from the vault
- SLOW: 0.5x - 1/2 of the bonus experience from the vault
- NORMAL: 1.0x (default) - no change
- PLENTY: 2.0x - 2x the bonus experience from the vault
- EXTREME: 3.0x - 3x the bonus experience from the vault
vaultExtraReusePedestals (default: false) - whether to allow reusing crake pedestals and lodestones in the vault
- true - allows reusing crake pedestals and lodestones in the vault
- false (default) - no change
vaultExtraAllowFlaskUseWhilePause (default: false) - whether to enable the player to use Respec Flask while the vault timer is stopped
- true - allows drinking Respec Flask in the vault while the timer is stopped
- false (default) - no change
vaultExtraAllowTrinketSwapWhilePause (default: false) - whether to enable the player's ability to swap trinkets while the vault timer is stopped. Note: swapping will not restore "usage"
- true - allows swapping Trinkets in the vault while the timer is stopped
- false (default) - no change
vaultExtraAllowCharmSwapWhilePause (default: false) - whether to enable the player's ability to swap charms while the vault timer is stopped. Note: swapping will not restore "usage"
- true - allows swapping Charms in the vault while the timer is stopped
- false (default) - no change
vaultExtraMaxPlayerLevel (default: value from VaultLevelsConfig) - allows changing max vault level via gamerule
- [number] - integer number. Allows any value, but going above 100 may require adjusting VaultLevelsConfig JSON to give XP increment for them.
vaultExtraSpiritSpawnLocation (default: default) - allows changing where spirits spawn via gamerule.
- DEFAULT - uses vault hunter basic logic: try player bed, if not then try to find a random spawn point for player.
- PORTAL - if a player bed is not available, then use the vault portal location.
- ALWAYS_PORTAL - always use the vault portal location.
- WORLD_SPAWN - if a player bed is not available, then use the world spawn location point.
- ALWAYS_WORLD_SPAWN - always use world spawn location point.
Locally stored player rules.
vaultExtraLocalizedGameRules (default: SERVER) - whether the game rule targets just a player, all in a vault, or the whole server.
- SERVER - the game rule will target all players on the server.
- VAULT - the game rule will target all players in the same vault. (by owner)
- PLAYER - the game rule will be targeted by every player separately.
- a new command for player `/extra_rules set <gamerule> <value>`
This part was implemented by ItsWormy. A huge thanks to him.
Rules that players can change:
- vaultExtraCopiouslyDropModifier - (default: VAULT)
- vaultExtraCoinDrops - (default: VAULT)
- vaultExtraSoulShardDrops - (default: SERVER)
- vaultExtraCompletionExperienceModifier - (default: PLAYER)
- vaultExtraBonusExperienceModifier - (default: PLAYER)
- vaultExtraReusePedestals - (default: VAULT)
- vaultLoot - (default: VAULT)
- vaultCrystalMode - (default: PLAYER)
- vaultExtraAllowFlaskUseWhilePause - (default: VAULT)
- vaultExtraAllowTrinketSwapWhilePause - (default: VAULT)
- vaultExtraAllowCharmSwapWhilePause - (default: VAULT)
- vaultExtraMaxPlayerLevel - (default: SERVER)
- vaultExtraSpiritSpawnLocation - (default: SERVER)
NOTE:
- The Vault Hunters LOOT game rule will not affect the experience. That is delegated to the new 2 flags.
- Coins are increased similarly to the chest content, but it will be in fixed quantities, so with `normal` it will be 1, `plenty` it will be 2, and `extreme` it will be 3.
- Copiously drop modifier will be triggered only if copiously is triggered. And it will multiply the original outcome of it.