

StarHUD
Активный0.0
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Версии
A Minecraft mod that display HUDs in a more fancy way...
Mods used in this picture: Visual Effects+ recommended mods.
Requires Cloth Config
Features
And more to come... (hopefully)
Configuring the HUD
Edit HUD Screen (2.0.0)
In order to open this screen, by default you need to press RIGHT SHIFT in game.
The basic thing you can do, is just to CLICK on a HUD Box (displayed with border), and then drag the HUD around.
If you wanted to know more you can press the "Help" Button displayed with "?" on the button. This will display many keybind for your convenience.
If you wanted to see more information regarding your HUD, you can press the "More Options" Button displayed with "+" on the button. This will display the currently selected HUD information. And you can adjust them accordingly.

Configuration Screen
You need Mod Menu To access the configuration screen.
(+X to move The HUD to the right, -X to the left)
(+Y to move the HUD to the bottom, -Y to the top)
Setting this will place your HUD DEFAULT location to the allignment specified.
You can either: Disable the rendering, or move the HUD away.
(Ex: Allignment: LEFT, so you put Growth Direction to the RIGHT and vice versa).
Performance Concern
I highly recommend using ImmediatelyFast if you want even more performance from using this mod. based on my testing, the HUD is 3x faster when using ImmediatelyFast.
This mod injected the HUD into the hotbar rendering system, for the purpose of easily bridge the compatibility between vanilla and ImmediatelyFast HUD Batching. So please expect the HUD to be gone if the hotbar is also gone.
As of 2.0.0, the HUD is no longer injected into the hotbar rendering system, but immediatelyfast hud batching is still available in 1.20.1 and 1.21.1. You can opt whether to batch them with immediatelyfast or not in the settings!
For Support or Suggestion you may go ahead to Discord or Github
CREDITS
Most color used in the HUD is mostly taken from Color Hunt
I took inspiration from both MCC Island and Origin Realms For the HUDs.
I also took inspiration from Atom Material Icons for the HUD colors.
Status Effect HUD is inspired by Status Effect Bars and Simple HUD Enhanced.
Targeted Crosshair HUD is inspired by Jade and WTHIT.