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StarHUD

StarHUD

Активный

Установок

1

Последнее обновление

1 месяц назад

Версии

1.20.1 — 1.21.8
Клиент
Fabric
Утилиты

A Minecraft mod that display HUDs in a more fancy way...

Default HUD Preview

Mods used in this picture: Visual Effects+ recommended mods.

Requires Cloth Config


Features
  • Armor Durability HUD
  • Coordinate HUD
  • Cardinal Direction and Horizontal Yaw HUD
  • Ping HUD
  • FPS HUD
  • System & InGame Clock (Which also display the current world weather) HUD
  • Biome Indicator HUD (and Dimension Indicator)
  • Inventory HUD (Disabled by default)
  • Hand Items Indicator HUD
  • Status Effect HUD
  • Day Counter HUD
  • Targeted Crosshair HUD
  • HUD Placement and Color Customization
  • Conditional HUD Placement and Toggle

  • And more to come... (hopefully)
    Configuring the HUD
    Edit HUD Screen (2.0.0)

    In order to open this screen, by default you need to press RIGHT SHIFT in game.

    The basic thing you can do, is just to CLICK on a HUD Box (displayed with border), and then drag the HUD around.

    If you wanted to know more you can press the "Help" Button displayed with "?" on the button. This will display many keybind for your convenience.

    If you wanted to see more information regarding your HUD, you can press the "More Options" Button displayed with "+" on the button. This will display the currently selected HUD information. And you can adjust them accordingly.

    Edit HUD Screen Preview
    Configuration Screen

    You need Mod Menu To access the configuration screen.

  • Set The HUD Location using X and Y Point.
    (+X to move The HUD to the right, -X to the left)
    (+Y to move the HUD to the bottom, -Y to the top)

  • Set the HUD Vertical / Horizontal Allignment so that the display will be consistent upon resizing.
    Setting this will place your HUD DEFAULT location to the allignment specified.

  • Add a new Condition rule if your HUD is being overlapped by minecraft' HUD.
    You can either: Disable the rendering, or move the HUD away.

  • If the HUD' texture length changes dynamically, you can set the Texture Growth Direction. It's better to set the direction to be the OPPOSITE of your HUD allignment.
    (Ex: Allignment: LEFT, so you put Growth Direction to the RIGHT and vice versa).

  • Bonus Tip: It is recommended to use Pastel Colors for the HUD.
  • Performance Concern

    I highly recommend using ImmediatelyFast if you want even more performance from using this mod. based on my testing, the HUD is 3x faster when using ImmediatelyFast.

    This mod injected the HUD into the hotbar rendering system, for the purpose of easily bridge the compatibility between vanilla and ImmediatelyFast HUD Batching. So please expect the HUD to be gone if the hotbar is also gone.
    As of 2.0.0, the HUD is no longer injected into the hotbar rendering system, but immediatelyfast hud batching is still available in 1.20.1 and 1.21.1. You can opt whether to batch them with immediatelyfast or not in the settings!

    For Support or Suggestion you may go ahead to Discord or Github


    CREDITS

    Most color used in the HUD is mostly taken from Color Hunt
    I took inspiration from both MCC Island and Origin Realms For the HUDs.
    I also took inspiration from Atom Material Icons for the HUD colors.
    Status Effect HUD is inspired by Status Effect Bars and Simple HUD Enhanced.
    Targeted Crosshair HUD is inspired by Jade and WTHIT.

    Участники проекта
    Finside

    Finside

    Разработчик