
Soul Harvest
Активный0.0
Установок
0
Последнее обновление
3 года назад
Клиент
Приключенческие
Adds a ring that allows you to scale with your kills.
It scales differently with mob and player kills, as you kill mobs you´ll gain more
damage (% based), whilst villager and playerkills will give you more attackspeed.
It also adds 2 Swords with opposing scaling.
Each sword is bufft by Player-/Mobkills and weakend by the other.