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Soul Harvest

Активный

Установок

0

Последнее обновление

3 года назад
Клиент
Приключенческие

Adds a ring that allows you to scale with your kills.

It scales differently with mob and player kills, as you kill mobs you´ll gain more

damage (% based), whilst villager and playerkills will give you more attackspeed.

It also adds 2 Swords with opposing scaling.

Each sword is bufft by Player-/Mobkills and weakend by the other.

Участники проекта
MatterBooster

MatterBooster