
Palette Lib
Активный0.0
Установок
Последнее обновление
THIS MOD IS REQUIRED FOR THOSE USING PARTICLES PLUS PLUGIN IN MCREATOR
Particle Presets adds a few new commands that allow creators to make more in depth and interesting shapes or designs out of their particles. The new commands & presets include:
Presets
- flame_ring
- flame_spiral
- flame_cylinder
- flame_sphere
- flame_expansion
- flame_beam
- ice_ring
- ice_spiral
- ice_cylinder
- ice_sphere
- Iice_expansion
- ice_beam
- light_ring
- light_spiral
- light_cylinder
- light_sphere
- light_expansion
- light_beam
- dark_ring
- dark_spiral
- dark_cylinder
- dark_sphere
- dark_expansion
- dark_beam
Circle Commands Only:
- small_ritual_circle
- large_ritual_circle
Rotating Particle Trails:
- flame_circle
- angled_flame_circle
- ice_circle
- angled_ice_circle
- light_circle
- angled_light_circle
- dark_circle
- angled_dark_circle
VFX:
- Quake
HUD Effects:
- Screen Shake
- particlesetrel {particle_preset} {seconds}
Spawns the particle preset relative to the entity for a given amount of seconds
- particlesetcord {particle_preset} {x-coordinate} {y-coordinate} {z-coordinate}
Spawns the particle preset relative to the world at the given coordinates for one tick
- particlecircle {seconds}
Spawns the presets under "Circle Commands Only" for a given number of seconds, relative to the world
- particleset
Behaves similarly to particlesetrel except specific presets will not be relative to the player, and no time argument is passed
- quakerel
Shake the ground relative to the players location
- quakecord {x-coordinate} {y-coordinate} {z-coordinate}
Shake the ground at the given coordinate location
- shockarea {x-offset} {z-offsest}
Shake a sepcific block relative to the command executers position
- shockareaex {x-offset} {z-offsest}
Shake a sepcific block relative to the command executers position, but for a slightly longer time
- rtrail {rotating_trail_preset} {seconds}
Spawns the rotating particle trail relative to the entity for a given amount of seconds
- artrail {rotating_trail_preset}
Spawns the rotating particle trail relative to the entity
More Presets, Designs, and Configurability to Come in Future Updates + Abilitiy to Upload Cusotm Presets Coming Soon
If You Would Like To Make Your Own Presets You Can Use the Following Software: