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Overpowered!

Overpowered!

Активный

Установок

0

Последнее обновление

2 недели назад

Версии

1.20.1 — 1.20.6
Клиент и сервер
Fabric
Quilt
Forge
Игровые механики
Магические
Технологические
Утилиты

Project banner: A stary night sky with the text "overpowered" and a mysterious purple glow from the bottom

Overpowered improves Minecraft’s anvil and enchanting system by removing vanilla limitations and introducing more consistent behavior. Designed for Fabric on Minecraft 1.20.1, it supports both vanilla and modded enchantments as long as they extend the vanilla Enchantment-class.

Overleveling

Enchantment tiers can now exceed their default maximums, and enchantment levels actually add up instead of simply increasing by one. For example, combining a Smite IV book with a Smite III book results in Smite VII. Version 1.2.0 and upwards allso allow overleveling on an enchanting table!

Enchanting already enchanted items in an enchanting table

Reworked Experience Cost

The experience cost in anvils is recalculated from scratch based on the sum of enchantment levels on the final item. The cost is configurable via a multiplier. The “Too Expensive” limit is removed, so you can keep combining enchantments regardless of prior work penalties or vanilla restrictions.

Punch 2, Mending and Infinity on a bow for 20 experience levels

Overenchanting

Items can now be enchanted with enchantments they normally can’t have. For example, it’s possible to put Flame on boots. However, the mod does not alter how these enchantments function — so while Mending works on elytra, Flame on boots only applies if the boots are modified to behave like bows! Additionally, enchantments that are normally mutually exclusive can now be combined freely. For instance, Mending and Infinity can coexist on the same item without conflict.

An elytra with mending in an anvil