
Omega Mute
Активный0.0
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Commands:
/omegamute reload - reloads all manual changes in the soundmap.txt.
/omegamute query - shows all sounds currently muted.
/omegamute listen (all) - toggles listening to sound events.
/omegamute mute <string> - mutes all sounds which contain <string>
/omegamute cull <integer> <string> - culls all sounds which contain <string> in between <integer> seconds
/omegamute unmute <string> - unmutes all sounds which contain <string>
/omegamute settings serilum - Configures the mod to use Serilum's default settings.
Usage:
All sound settings are saved inside the 'soundmap.txt' file, located in './config/omegamute/'
This is the content of the file. You can either use the in-game commands, or edit the file directly.
Prefixing '!' will mute the sound, prefixing 'n-' will cull it for n seconds.
The mod allows you to listen to your environment via '/omegamute listen'.
This will display the names of the sounds that are played, which you can use to mute, unmute or cull.
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An example to mute all pig sounds. Using the '.pig.' identifier.
To unmute all sounds, just use the '.' wildcard identifier. The command would be '/omegamute unmute .':
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You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!