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NoMissingMods

NoMissingMods

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Последнее обновление

3 месяца назад
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Requires ASJCore!

What does NoMissingMods do?

This mod allows you to ignore the “Mod rejections” warning when joining a server.

 

What are we talking about?

If you join a modded server without some mods on the client, you may encounter a “Mod rejections” warning and will not be able to continue joining until you install those mods on the client.

modrejections-example

NoMissingMods pretends that the client has mods that the server wants to see, allowing you to join without problems.

 

Attention!
At the moment, NoMissingMods is represented by the “Mini” version, which allows you to ignore the absence of only simple client mods.

That is, MiniNoMissingMods will definitely not work with mods that add items or blocks. It may not work with mods that add mobs or dimensions. But should work fine with vanilla generation mods like Mo' Villages or BigTrees.

A more functional version will be introduced later, so stay tuned for updates.

 

Using MiniNoMissingMods version

First, you should create a config describing the mods you don't want to install on the client.

Here is an example modlist.json for NotEnoughResources, NEI Addons and WAILA Plugins.

Manually (working only with the client):

1. Create a MNMM folder with a modlist.json file inside in your client's config folder (.minecraft\config\MNMM\modlist.json).

2. Add the selected mods to modlist.json in the format {“modid”:“version”,“modid”:“version”}. You can check against what is written in the “Mod rejections” warning.


Automatically* (working with both client and server):

1. Start the server with MiniNoMissingMods and enter the “/MNMM modlist” command.

2. Take the MNMM folder with the modlist.json file inside, generated in the server root directory (next to mods and config), and move it into your client's config folder (.minecraft\config\MNMM\modlist.json).

3. Delete MiniNoMissingMods from the server. You can also delete the MNMM folder from the server.

* Keep in mind that the modlist.json file will contain all of your server's mods. It is recommended to keep only those entries that were mentioned in “Mod rejections” warning. 

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