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ModularMachinery: Community Edition

Активный

Установок

0

Последнее обновление

8 месяцев назад

Версии

1.12.2
Клиент и сервер
Forge
Игровые механики
Библиотеки
Управление
Технологические
Утилиты

ModularMachinery: Community Edition

The Community Edition is all about modernizing the Modular Machinery and providing more customizable content.

Enhancements:

  • More searchable configurations for the DE Energy Core of the Energy Input Hatch and Energy Output Hatch
  • Larger controller GUI for more information display by the modpackers

Expanded Features:

  • Custom recipe failure operation (default is still, from gugu-utils)
  • TheOneProbe compatible (currently supports recipe progress / mechanical status display, supports configuration)
  • New recipe types
    • Material group input
    • Catalyst input
    • Per Tick fluid input and output
  • Advanced event system and extended API based on CraftTweaker
    • 5 recipe events
    • 2 mechanical events
    • Add custom hints to JEI recipe screen
    • Dynamic item NBT determination and dynamic item modifier
    • RecipeModifier for dynamic generation, addition and deletion
    • Dynamic modification and addition of controller GUI status information
    • Built-in customizable data storage with persistence (save data on exit from game), read and save support
    • Mechanical controller API
  • Smart Data Interface
    • Smart Data Interface can be used to add custom functionality using CraftTweaker
    • It enables features such as programming circuits, rate control, etc.

Experimental features:

  • High-performance asynchronous implementation

    • The original Modular Machinery offers a lot of powerful features, but it runs with worrisome performance, especially with a large number of controllers.
    • The community version adds an asynchronizable interface, and all implementations of this interface can safely do a lot of work in an asynchronous form.
    • Based on extensive modpack testing, the maximum performance improvement can be over 10 times.
    • The only main thread consumed is structure check, but it is impossible to do asynchronously because it is unsafe to operate on the side of some third-party plugin services.
  • Redrawn JEI recipe interface icon to support stuffing more recipe elements

Features under development.

  • Random item output
  • Single cube mechanical implementation
  • Parallel recipe processing
  • Factory implementation (similar to the factory in Mekanism)
  • Merging of dependent functions
  • Additional support for TheOneProbe
Участники проекта
Hikari_Nova

Hikari_Nova

Разработчик

Kasumi_Nova

Kasumi_Nova