
Modular Augment
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What is Modular Augment?
Modular Augment is a small addon for Modular Machinery. It allows for a limited set of inputs to be consumed at the end of a recipe instead of when the crafting starts.
How to use
In a Modular Machinery recipe, set the item type to "modularaugment:deferred"
This type is only valid for io-type: input and does not support the arguments chance or item with value any:fuel
The presence of the keys item, fluid, and gas control if it will behave like the respective Modular Machinery types: "type": "item", "type": "fluid", and "type": "gas" respectively.
Example requirement for a recipe:
{
"type": "modularaugment:deferred",
"io-type": "input",
"item": "ore:plankWood",
"amount": 3
}
{
"type": "modularaugment:deferred",
"io-type": "input",
"fluid": "water",
"amount": 1000
}
{
"type": "modularaugment:deferred",
"io-type": "input",
"gas": "oxygen",
"amount": 1000
}
Functionality notes:
- The item is still required to start the crafting process.</p>
- When crafting starts for a recipe with a deferred item, the item will be left in the input hatch until the end of the craft
- If the item is removed during the crafting, the crafting progress will get reset to 0%.
- If you have more than one item input hatch, it's possible to remove the item from one and put it into the other and still have the recipe complete.
- If the item is an oredict type (ore:*) it is possible to replace the item with a corresponding oredict item.
Credit
Relies heavily on Modulary Machinery by HellFirePvP
Issues/Contact
If you're looking to contact me about this project, leave a question here or an issue on github.