

MineSHOCK: CyberNightmare
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After making the Deus Ex 1 mod, I plan to continue making a new mod, the System Shock Minecraft mod, and continue to maintain and update the Deus Ex mod.
SYSTEM SHOCK depicts a world replaced by big business and artificial intelligence, a highly information-based and intelligent space society. In the original game, the player takes on the role of a prisoner who has been frozen for hacking crimes, and the surviving personnel wake up the player as the moral constraints of the ship's artificial intelligence are removed and begin to attack the ship's crew.
In SYSTEM SHOCK 2, players take on the role of a soldier who has completed four years of service aboard the faster-than-light ship von broun, when the AI of the previous game resurrects and snatches control of your ship and tries to destroy everything on board with alien creatures. And you, need to fight it. In this game, the player takes on the role of a transformer, so you can strengthen your system by collecting parts, and there is a complex skill system. In this game, you can use "psi" to attack your enemies.
I thought of making it out of my love for SYSTEM SHOCK and the vacancy of mods on related themes on the Internet, and DXMC is the same.
Needless to say, in terms of the original version, all guns will be animated this time, which is an improvement over the Deus Ex mod. As for the original character, he spawns in the Nether and is a boss who will constantly shout "WATCH OUT" to alert the player and the creatures around him, and when killed, he will scream and die with a "JOIN US" cry.