

Flavorful
Активный0.0
Установок
Последнее обновление
THIS MOD REQUIRES APPLECORE TO RUN!
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Overview:
This mod does not introduce any items into the game, and does not change any foods values right away.
Instead, it allows for interaction with food items via the NBT-Tag: 'seasoning'. You will need another mod such as CraftTweaker to add recipes for seasoned foods.
Each level of 'seasoning' adds/removes a half-shank of hunger and 0.05 saturation, by default.
Levels can go into the negatives!
All tweaked items have a spiffy tooltip, with six levels of text depending on its level, as well as a numerical indicator.
Every feature can be tweaked or disabled in the configuration file.
An example command to start you off:/give @p minecraft:apple 1 0 {seasoning: 1}
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Why was this mod made?
Rustic has a pretty cool feature with Olive Oil, which could be crafted with a food item to increase its hunger and saturation stats by a little. I didn't really like the idea of pouring Olive Oil all over my food items, so I went and added custom recipes and localization for the enhanced food state, but this came with a few issues:
- The crafting output was hard-coded to output a glass bottle once you got your item.
- Incompatibility with HungerOverhaul global food nerfs, and AppleSkin's food preview HUD.
- There was only one level of 'Olive-Oiled', with hard-coded values.
Why should I use this mod?
- You can add recipes to 'season' a food item with salt, spices, etc with CraftTweaker, and choose the increase in stats the player should receive for it.
- You want to punish the player for making food the lazy way.
- You can add buffed foods to almost any loot table, such as dungeon chests or mob drops.
Does this mod work with X other mod? / What should I do if I run into an issue?
This mod is meant to be compatible with HungerOverhaul and AppleSkin. Other than that, I've tested this mod in a pack of ~300 mods and haven't run into any issues.
If you encounter unexpected behaviors or incompatibilities, please report it to the Github Issues page.
Will you update or backport this mod to my favorite version?
No, but if you would like, you can do it yourself.
Where can I ask for a feature or suggest something?
The Curseforge comment section would be preferred.
Can I include this in my modpack?
Yes! Curseforge mods in a Curseforge pack are always allowed. You can add this to your non-Curseforge modpack, too.
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Special Thanks:
-cadaverous-eris for the original mechanic, idea, and the code upon which the project was started
-Ski_ for recommending AppleCore compatibility (which made me rethink the whole mod)
-progwml6 for the HungerOverhaul source code