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E Magnet [FABRIC] (Continued)
Активный0.0
Установок
Последнее обновление
NOTE
Original Mod: https://www.curseforge.com/minecraft/mc-mods/rf-magnet-fabric
- The original was outdated so i updated it and added Trinket capability.
- I had no way of contacting the original author so i updated it without permission.
- Source is available as the original author had it available as well.
Why did i update it?
- This is the first mod i publish (even though it's just updating it to 1.19.2)
- I'm not highly experienced in Java coding so i figured this is a good start to do things, i have experimented with a lot of mods so far and learned a lot.
- I plan on making more features for this mod as well, unless the original author becomes active again and wants to continue.
Mod Information:
This mod adds two magnets and a magnet jar.
The magnets use EU to attract items to the player when held in either hands or equipped in any trinket slots & has power.
You can also change other things in the config file such as Energy Capacity, Range and Jar disabling.
The first magnet is the "Basic magnet" this has 5,000 EU and a range of 8 blocks.
The second magnet is the "Advanced magnet" this has 30,000 EU and a range of 16 blocks.
Example Images & Explanation how you can use it:
Here is an example for what the magnets can be used for, now you don't need to collect all the wood around the tree.
It comes automatically to you.
There is also a magnet jar that you can place in the world and put a magnet inside to attract items to the jar.
when you put a magnet inside by right clicking the jar will attract items depending on the magnet used.
The magnet jar can also be disabled when you power it with redstone.
When a lightning bolt hits the magnet jar it will fully charge the item inside.
Here is an example for what the magnet jar can be used for, now you don't need to collect all the eggs from the chickens.
The magnet jar automatically attracts all the items to itself (when a magnet with energy is inside) and the hopper below will pick it up.
Known Issues:
- When using Tech Reborn: the Cable connected to the Magnet Jar doesn't render that it is connected, this is a visual bug but it is infact connected.
Requirements:
- Fabric API v0.14.10
- Cloth config API v8.2.88+
- Trinkets v3.4.1+
Optional but recommended:
Issues or other things:
- Issues can be posted here: https://github.com/Cathienna/EMagnet-Continued/issues
- Questions & other matters here: https://discord.gg/u6SpUpfMzy