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Dynamic Player and Weapon Progression / Difficulty

Dynamic Player and Weapon Progression / Difficulty

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1 год назад
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Приключенческие
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⚔️ Dynamic Player and Weapon Progression / Difficulty

Dynamic Player Progression and Difficulty Downloads Dynamic Player Progression and Difficulty Versions

Dynamically balanced the progression and difficulty for new and experienced player on the same server. In most cases it's difficult to balanced new players with experience players without frustrating one group.

✨ Features

  • Dynamically adjust dealt damage (from the Player)
  • Dynamically adjust hurt damage (to the Player)
  • Dynamically adjust item damage and item durability (per Weapon Class)
  • Experience points / levels for different kind of areas based on existing stats
  • Customization over config file
  • Weapon classes with weapon progression (more damage, faster, ...) and mod support
  • Use the existing user stats, which mean existing experienced players will start with a higher level and not with level 1.

ℹ️ What does the mod do ?

For new players it will increase the dealt damage and decrease hurt damage to the player. For more experience players it will slight increase the dealt damage per weapon class (over time) and increase the hurt damage to the player for a more challenging experience with additional getting more experience and loot.

With each kill you will earn experience points for a specific areas and weapon classes, which is used to adjust the progression and difficulty per player dynamically.

This means new players will not get killed every few seconds and experience players will get a harder time to kill mobs and need to find new strategies and better equipment.

Depending on your preferred weapons the durability of the items will be also automatically adjusted so that you can play with an axe or even with a hoe.

Example Weapon Class Adjustments

Stats Overview

Example Stats Overview

🎱 Commands

The mods has the following commands to get more insights in your stats.

  • /player_progression stats will provide a overview for the player with their current stats.
  • /player_progression level overview shows the calculated level and needed experience based on the settings from the configuration. (Op only)

❗Note

In some cases it could be that I need to adjusted the default values like for additional mod support, better distribution, ... If you run into any issue, please try first to delete the existing config/dynamic_player_progression_and_player_difficulty-common.toml file and restart the client / server. After the restart the file should be automatically re-crated with the correct and up-to-date default values.

##🧪 Will you release a x.y version for this mod or are you planning to support other mod loader like fabric ?

I tried to update several version at the same time in the past, unfortunately this doesn't worked very great. It took me a loot of time for the conversion instead of spending my time in fixing existing bugs or implementing new features. For this reason I decided I will not downgrade my mods to any legacy versions or providing any release (maybe for testing) for a beta version of forge.

This means similar to Create and Mekansim, you need to wait until a new version is considered a "release" version. Former versions are handled by a best-effort base or if there are any critical bugs (please report them over the issue link).

📙 More Information

Please take a look at the images tab and check https://github.com/MarkusBordihn/BOs-Dynamic-Player-Progression-and-Difficulty/blob/main/README.md for additional information.

🫶 Support me

Support my work on Patreon and/or Ko-fi to help me continue creating valuable content and projects for you!

Участники проекта
Kaworru

Kaworru