
Damage Incorporated
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Damage Incorporated
Have you ever wished that you could disable certain features that can be disabled with mobGriefing
without disabling other features like farmers being able to farm and allays being able to pick up items? Because this mod is for you!
Damage Incorporated is a mod that adds many game rules that allows for configuring features that are behind the mobGriefing
and mobExplosionDropDecay
toggles. This means that from aspects like the way explosions from creepers (and friends) work, the ability of endermen placing or picking blocks, to even ones like the ability of evokers to wololo are all configurable individually with this mod!
And for specific rules such as some explosion-related game rules, farmland trampling, and more, this mod provides more options than a simple toggle!
Part of the Boring series. Don't forget to check out Boring Backgrounds and Boring Default Game Rules!
Dependencies
This mod requires Minecraft 1.19.3+ and the Quilt Standard Libraries.
Configuration
Currently, this mod has 40 game rules, each of them affecting different parts of mobGriefing
and mobExplosionDropDecay
. You can see what they are below:
Category: Explosions
**creeperExplosions**: This game rule controls non-charged creepers' explosions. The accepted options are: - **DESTROY**: The explosion will destroy the terrain. (equivalent to `mobGriefing`: on) - **DAMAGE_ONLY**: Disables the terrain destruction part of the explosion, but leaves the damage to nearby entities intact. Recommended if you want creepers to still remain a menace despite not destroying blocks. (equivalent to `mobGriefing`: off) - **NONE**: Completely disables the explosion, including entity damage. This is similar to data packs that disables explosions. **creeperExplosionDropDecay**: This game rule determines whenever some of the item drops resulted from a creeper explosion should be destroyed or not. Accepted options: `true`/`false` **chargedCreeperExplosions**: This game rule controls charged creepers' explosions. The accepted options are: - **INHERIT_FROM_PARENT**: The `creeperExplosions` game rule will apply to charged creepers. - **DESTROY**: The explosion will destroy the terrain. (equivalent to `mobGriefing`: on) - **DAMAGE_ONLY**: Disables the terrain destruction part of the explosion, but leaves the damage to nearby entities intact (equivalent to `mobGriefing`: off) - **NONE**: Completely disables the explosion, including entity damage. **chargedCreeperExplosionDropDecay**: This game rule determines whenever some of the item drops resulted from a charged creeper explosion should be destroyed or not. The accepted options are: - **INHERIT_FROM_PARENT**: The `creeperExplosionDropDecay` game rule will apply to charged creepers. - **TRUE**: Destroys some of the item drops caused by the terrain destruction. - **FALSE**: Keeps all the item drops intact when possible. **ghastFireballExplosions**: This game rule controls the explosions of ghast fireballs. Accepted options: `DESTROY`/`DAMAGE_ONLY`/`NONE` **ghastFireballExplosionDropDecay**: This game rule determines whenever some of the item drops resulted from a ghast fireball explosion should be destroyed or not. Accepted options: `true`/`false` **ghastFireballExplosionFireSpread**: Allows for toggling whenever ghast fireball explosions can spread fire or not. Accepted options: `true`/`false` **witherSpawnExplosions**: This game rule controls the explosion caused by the Wither when spawned. Accepted options: `DESTROY`/`DAMAGE_ONLY`/`NONE` **witherSpawnExplosionDropDecay**: This game rule determines whenever some of the item drops resulted from a Wither spawn explosion should be destroyed or not. Accepted options: `true`/`false` **witherSkullExplosions**: This game rule controls wither skull explosions. Accepted options: `DESTROY`/`DAMAGE_ONLY`/`NONE` **witherSkullExplosionDropDecay**: This game rule determines whenever some of the item drops resulted from wither skull explosions should be destroyed or not. Accepted options: `true`/`false`Category: General
**farmlandTrampling**: This game rule controls farmland trampling. The accepted options are: - **ALL**: Allows players and mobs to trample farmland. (equivalent to `mobGriefing`: on) - **PLAYER_ONLY**: Disable farmland trampling for mobs but allows players to do it. (equivalent to `mobGriefing`: off) - **MOB_ONLY**: Disables farmland trampling for players but allows mobs to do it. - **OFF**: Completely disables farmland trampling. **canWitherRoseBePlanted**: This game rule determines if victims of the Wither will plant wither rose or just drop it. Accepted options: `true`/`false` **turtleEggTrampling**: This game rule controls the trampling of turtle eggs by any entities standing on it. Keep in mind that trampling is different than the undead's turtle egg stomping and disabling this game rule won't stop them from doing it. Accepted options: `ALL`/`PLAYER_ONLY`/`MOB_ONLY`/`OFF` **canMobsPickUpLoot**: This game rule determines whenever mobs can pick up loot or not. Accepted options: `true`/`false` **canBurningMobsBreakPowderSnow**: This game rule controls the ability of burning mobs to break powder snow by touching them. Accepted options: `ALL`/`PLAYER_ONLY`/`MOB_ONLY`/`OFF` **canBurningProjectilesModifyBlocks**: This game rule controls the ability of burning projectiles of modifying block (ex. a TNT being ignited by a burning arrow). Keep in mind that this only affects projectiles shot by an entity, if it has no owner (like projectiles shot from a dispenser), it won't be affected by this option. Accepted options: `ALL`/`PLAYER_ONLY`/`MOB_ONLY`/`OFF`Category: Hostile Mobs
**canEndermenPlaceBlocks**: This game rule determines whenever endermen can place blocks or not. Accepted options: `true`/`false` **canEndermenPickBlocks**: This game rule determines whenever endermen can pick blocks or not. Accepted options: `true`/`false` **canSilverfishInfestBlocks**: This game rule controls the ability of silverfish to infest blocks. Accepted options: `true`/`false` **permanentInfestedBlockDamage**: This game rule determines whenever a call for help from a silverfish can break nearby infested blocks in order to summon more silverfish. If disabled, then the infested blocks will instead be converted into their normal variants. Accepted options: `true`/`false` **canWitherBreakBlocks**: This game rule controls the ability of the wither itself to break blocks. This does not affect the wither-related explosion. Accepted options: `true`/`false` **canRavagersBreakLeaves**: This game rule controls the ability of ravagers to break leaves. Accepted options: `true`/`false` **canRavagersBreakCrops**: This game rule controls the ability of ravagers to break crops. Accepted options: `true`/`false` **canEnderDragonDestroyBlocks**: This game rule determines whenever the ender dragon can destroy blocks or not. Accepted options: `true`/`false` **blazeFireballFireSpread**: This game rule determines whenever blaze fireballs can spread fire or not. Accepted options: `true`/`false` **canPiglinsPickItems**: This game rule determines whenever piglins can pick up items or not. Accepted options: `true`/`false` **canEvokersWololo**: This game rule controls the ability of evokers to cast the "Wololo" spell. Accepted options: `true`/`false`Category: Undead Mobs
**canMobsBreakDoors**: This game rule controls the ability of mobs to destroy doors. Accepted options: `true`/`false` **canTurtleEggsBeStompedByZombies**: This game rule controls the ability of zombies to stomp turtle eggs. This is different than turtle egg trampling. Accepted options: `true`/`false` **canTurtleEggsBeStompedByZombifiedPiglins**: This game rule controls the ability of zombified piglins to stomp turtle eggs. This is different than turtle egg trampling. Accepted options: `true`/`false` **canTurtleEggsBeStompedByZombieVillagers**: This game rule controls the ability of zombie villagers to stomp turtle eggs. This is different than turtle egg trampling. Accepted options: `true`/`false` **canTurtleEggsBeStompedByHusks**: This game rule controls the ability of husks to stomp turtle eggs. This is different than turtle egg trampling. Accepted options: `true`/`false` **canTurtleEggsBeStompedByDrowneds**: This game rule controls the ability of drowneds to stomp turtle eggs. This is different than turtle egg trampling. Accepted options: `true`/`false`Category: Passive Mobs
**canAllaysPickItems**: This game rule determines whenever allays can pick up items or not. Accepted options: `true`/`false` **canSheepBreakGrass**: This game rule controls the ability of sheep to break grass by eating them. This does not affect grass block eating. Accepted options: `true`/`false` **canSheepTurnGrassBlocksIntoDirt**: This game rule controls the ability of sheep to transform grass blocks into dirt by eating them. This does not affect grass eating. Accepted options: `true`/`false` **canRabbitsEatCarrotCrops**: This game rule controls the ability of rabbits to eat carrots crops. Accepted options: `true`/`false` **canFoxesPickBerries**: This game rule determines whenever foxes can pick berries directly from plants (sweet berry bushes and glow vines) or not. Accepted options: `true`/`false` **canFarmerVillagersFarm**: This game rule determines whenever farmer villagers can farm or not. Accepted options: `true`/`false` **snowGolemTrail**: This game rule controls the snow golem's trail. Accepted options: `true`/`false`Keep in mind that if mobGriefing
is disabled, then all of this mod's game rules are overriden by it. The explosion drop decay game rules are also overriden by the mobExplosionDropDecay
.
The ability to change the default values of these game rules is out-of-scope for this mod, however, Boring Default Game Rules lets you do exactly that.
License
This mod is licensed under the MIT license. You can freely include the mod on any modpack with no permission. Usage of this mod's code on other projects is allowed as long as attribution is given.
This mod's icon makes usage of Twemoji assets, which are licensed under CC BY 4.0.