
Beacon & Conduit Tweaks
Активный0.0
Установок
Последнее обновление
Introduction
This mod makes small, vanilla-friendly changes to the mechanics of beacons and conduits.
Versions
- 1.21.4: planned
- 1.21.2-1.21.3: not planned
- 1.21-1.21.1: supported
- <1.21: not planned
Features
Current
- Beacons
- Set base range (Default: 10)
- Set added range per level (Default: 10)
- Set bonus range added by block type (per block in beacon base)
- Defaults:
- Iron: 0 blocks
- Gold: 0 blocks
- Emerald: 0.5 block
- Diamond: 0.5 block
- Netherite: 2 blocks
- Defaults:
- Conduits
- Include vanilla range (Default: true)
- Set bonus range added by block type (per block in conduit frame)
- None configured by default
Planned
- Variable beacon bonuses depending on payment
- Additional beacon effects
- "Inverted" beacons (negative effects)
- (Your idea here)
FAQ
Will you port this to any other modloaders?
As of version 2.0.0, the mod is available for both Fabric and NeoForge. Other loaders are not currently planned, but may be considered in the future.
Can I use this in a modpack?
Absolutely!
Issues & Suggestions
Please use the GitHub issue tracker to report any bugs you find.
Credits
This mod began as a fork of Better Beacon / Conduit by sfort, adding support for Minecraft 1.21+. Credit for the initial idea goes to the original author for making the mod and making it open source.
License
This mod is released under the MIT license. The full text of the license can be found here.
Support
Have questions? Want to see what else I am working on? Check out our Discord server!