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BaguetteLib

Активный

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5

Последнее обновление

1 месяц назад
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Библиотеки

BaguetteLib


Ever tried to make a mod that needs proper death handling or inventory tracking? Yeah, NeoForge events suck for that. Support in my Discord

What's in it


Death Events

  • Catch deaths before they happen (cancel them if you want)
  • Do stuff after someone dies
  • Works on everything - players, mobs, whatever

Inventory Events

  • Hotbar changes, armor swaps, picking stuff up
  • Get the old item and new item for each change
  • Special handling for hands and offhand

Usage


Add it to your mod, register some events:

 
@SubscribeEvent
public static void onPlayerPreDeath(PlayerDeathEvent.Pre event) {
    // Do whatever you want here
}

That's it. No mixins, no extra crap.


Made by a developer who got tired of working around NeoForge event limitations.

 

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