Скачать Areas — Minecraft Моды — ModStock

Установок

21

Последнее обновление

5 дней назад

Версии

1.16.5 — 1.21.6
Клиент и сервер
Fabric
Forge
Neoforge
Quilt
Приключенческие
Декорации
Игровые механики
Библиотеки
Управление

Works in multiplayer, but players must also have the mod installed on their client.


Configurable: ( how do I configure? )
giveUnnamedAreasRandomName (default = true): When enabled, gives signs without an area name a randomly chosen one from a preset list.
radiusAroundPlayerToCheckForSigns (default = 100, min 0, max 1000): The radius in blocks around the player in which to check for area signs.
defaultAreaRadius (default = 30, min 0, max 1000): The default radius for areas when it's left empty on the sign. It will be added automatically.
sendChatMessages (default = false): When enabled, sends the player the area notifications in chat.
showHUDMessages (default = true): When enabled, sends the player the area notifications in the HUD on screen.
showEnterMessage (default = true): Whether a message should be sent when a player enters an area.
enterPrefix (default = "Entering "): The prefix of the message whenever a player enters an area.
enterSuffix (default = "."): The suffix of the message whenever a player enters an area.
showLeaveMessage (default = true): Whether a message should be sent when a player leaves an area.
leavePrefix (default = "Leaving "): The prefix of the message whenever a player leaves an area.
leaveSuffix (default = "."): The suffix of the message whenever a player leaves an area.

showHUDTextShadow (default = true): Whether the text shown should be drawn with a shadow.
HUDMessageFadeDelayMs (default = 4000, min 100, max 360000): The delay in ms after which the HUD message should fade out.
HUDMessageHeightOffset (default = 10, min 0, max 3000): The vertical offset (y coord) for the HUD message. This determines how far down the message should be on the screen. Can be changed to prevent GUIs from overlapping.
HUD_FontSizeScaleModifier (default = 1.0, min 0, max 10.0): Increases the font size of the text in the HUD message. If you change this value, make sure to test the different GUI scale settings in-game. 6.0 is considered large.
HUD_RGB_R (default = 100, min 0, max 255): The red RGB value for the HUD message.
HUD_RGB_G (default = 200, min 0, max 255): The green RGB value for the HUD message.
HUD_RGB_B (default = 50, min 0, max 255): The blue RGB value for the HUD message.


Commands:
/areas - Shows all area signs around the player.

Show Spoiler

 


Examples:
To create an area with a radius of 10, use one of these prefixes. They do the same, choose which one you prefer:
This will create an area with a random name by default.



A simple example; a desert island area with a radius of 10:


Entering the desert island:

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When breaking the sign, the area ceases to exist:

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Another example with a custom colour; A savanna village area with the rgb value after the [RGB] prefix:
These three signs result in exactly the same.
 
Entering the savanna village:

Show Spoiler

 

Leaving the savanna village:

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An area being randomly named with a radius of 30:

Show Spoiler

 
Another randomly named area with a radius of 20:

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And another example with an unnamed area with a radius of 5 by not entering a name, and the config option 'giveUnnamedAreasRandomName' set to false:

Show Spoiler


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You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


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Serilum

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