

Alchemy Trinkets
Активный0.0
Установок
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This project is in early ALPHA - content is not complete, bugs could occur.
Textures By:SellswordMike
Repo:https://github.com/RacerDelux/AlchemyTrinketshttps://github.com/RacerDelux/MagicalPotionsAndBrews
it is suggested you use the following mods (as more content will be added from this mod):
Base Metals: http://minecraft.curseforge.com/projects/base-metals (it is required for now)
OreSpawn: To spawn ores.
Welcome to Magical Potions and Brews!
This is the beginnings of my first mod, and am currently in the first phases of design and programming. I am fully open to recommendations, so please do tell!
Alchemy Trinkets is all about.... ALCHEMY! So far all I add is a flask system, but more is to come (such as an item to bind souls to and summon them)!
Flasks:
- Flasks can hold charges, each charge is one potion use. Different flask components will have different max potion uses.
- Different metals have passives:
> Copper: Extends the potion effect based, more time is added the emptier the flask.
> Iron: Gives Absorption when damaged.
> Gold: Change to not consume a potion on use.
> Starsteel: Every 15 minutes you will receive an additional potion use (as long as there is at least one potion in the flask)
> Fyrestone: Fire Resistance on potion use -- Deactivated
> Earthstone: Knockback and slows enemies that attack. -- Deactivated
> Holds multiple types of potions. This is decided by the type of glass you use.
Integrated:
- Base Metals
- JEI
- TCon (Disabled for now)
TODO:
- Create other base resources
- Basic potions
- Potion infusion table (For advanced potions requiring more than just a simple potion stand)
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- Integration with Baubles
- Integration with Blood Magic
- Integration into WALIA
(Note these are the planned integrations, more could be added/removed)