
This is a compat mod between tfc and origins, adding new powers that work well with both mods.
Such as a modify food power that works with tfc food, including nutrition
proper documentation for the powers and what not
ok so i looked at it, the current powers that are in are
tfcorigins:modify_tfc_food
and
tfcorigins:dehydrate
,dehydrate works exactly like base origins, exhaust but for water, modify_tfc_food works like the normal Modify Food, just with a
There are also 3 entity conditions,
tfcorigins:rainfall_condition tfcorigins:current_temperature_condition tfcorigins:average_temperature_condition
which should be self explanatory and are FloatComparison, similar to the health condition
There is an item condition that is
tfcorigins:is_rotten
which will return true if the item is rotten, note that with the power "origins:prevent_item_use" and this condition, the player will still do the eating animation but will never finish using the item.
And finally there are 2 entity actions
tfcorigins:tfc_feed tfcorigins:add_nutrients
work similarly to the base origins action as well as the modify food from before, where it takes in a specific field and a number (the "food" field needs an int where the rest need a float) and applies that when you activate that action. it's a little jank atm so ill look into that