
IMPORTANT: I am not maintaining or updating this mod further (I made it largely as a personal project, but now just use Terralith). I know it is confusing, but this mod specifically targets compatibility between Tectonic, BOP, and (optionally) Terralith. It is highly version dependent and broken by using Terrablender and other worldgen mods. Good luck (I try to check on the DT and Stardust Discords every so often if people are still using it and have questions).
Overview
This mod aims to add extend compatibility between Tectonic and Biomes O' Plenty mods, by overlaying BOP biomes on Tectonic terrain generation.
As of 1.19.2, has config option for different overworld biome layouts, with resource packs built in to jar and chosen by config (no need to download extras). Pay attention to dependencies (listed in changelog), and make sure when you create a world, the config resource pack is on top.
Update 4/11/23: I don't think you need to touch the Terrablender main configs, just the within mod terrablender configs (e.g. configs/biomesoplenty). if having issues, try deleting all configs and restarting.
(Note for 1.18.2, v1.1.7a)
See downloads for additional datapack adding compatibility for Terralith's Skylands (requires Terralith 2.2.3+, but Skylands are the only Terralith biomes present). Weird stuff happens with trees if Terralith is above the default minecraft pack, so make sure to move it below.
PLEASE NOTE, FOR INTENDED FUNCTIONALITY, SET TERRABLENDER WEIGHTS IN BOP CONFIG TO ZERO TO DISABLE BOP BIOME GENERATION. (MUST ALSO ZERO OUT ANY WEIGHTS FOR ANY OTHER MODS USING TERRABLENDER).
Licensing and Mod Packs
Permission is hereby granted to use this mod in ANY mod pack or server. Please don't ask for permission to use the mod in your mod pack after I've already told you that you can, it's annoying. All sources can be viewed on GitHub, where it has an MIT License.
Logo image by Carlos Pérez Alba (public domain): https://pixnio.com/art/tree-oil-painting-landscape-canyon-valley-mountain-desert-rim-sky"