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Scape and Run: Parasites Extra

Scape and Run: Parasites Extra

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1 month ago

Versions

1.12.2
Client and server
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Utils
Addons

Addon for the mod Scape and Run: Parasites, adding more parasite variations, several parasite-related items, and some features that are not available in the original.

Hijacked Creeper

New Parasites:

  • Assimilated Evoker
  • Assimilated Vindicator
  • Assimilated Vindicator Head
  • Assimilated Ocelot
  • Assimilated Ocelot Head
  • Assimilated Witch
  • Assimilated Witch Head
  • Hijacked Skeleton
  • Hijacked Stray
  • Hijacked Skeleton Head
  • Hijacked Creeper
  • Hijacked Creeper Head
  • Primitive Stalker

New Structures:

  • Underground Parasite Colony – (If SRPNestsAddonbyNoCube is installed, it uses its "Flesh Worm" structure while disabling NoCube's structure spawning) Spawns at Phase 0 and beyond in parasite evolution.
  • Aboveground Parasite Colony – (If SRPNestsAddonbyNoCube is installed, it uses its "Nest" structure while disabling NoCube's structure spawning) Spawns at Phase 2 and beyond.
  • Large Aboveground Parasite Colony – Spawns at Phase 3 and beyond, consisting of a randomly generated array of parasite colonies.

Colony Big All structures can be replaced, reconfigured, or customized by adding your own structures.

Functionality:

  • Custom Spawn System: Modify the way parasites naturally spawn using SRPExtra, which includes configurable options such as Biome, Biome Type, Dimension, Distance to a Node, Distance to a Colony, and specific spawn locations (e.g., enabling water spawns for aquatic parasites).
  • Additional Biome & Dimension Checks (Works only for SRP Phase Spawn): Set specific biomes and dimensions where certain parasites can spawn, along with an evolution phase where these restrictions no longer apply.
  • Custom Structure Spawning: Add new or existing structures that can spawn in specific dimensions, biomes, or parasite evolution phases. Structure customization includes:
    • Multiple generation methods
    • Choosing which entities can spawn within the structure
    • The ability to generate a whole array of structures at once

SRPExtra Chat Commands:

  • /srpextra help - Help command.
  • /srpextra phase_spawn_list <phase (Optional)> - Displays a list of parasites that will spawn at specific evolution phases.
  • /srpextra dev check_parasite_location_tests - View all available parasite spawn settings.
  • /srpextra dev debug – Enables debugging for custom entity spawning via "SRPExtra Phase Spawn" (shows the parasite and its spawn location).
  • /srpextra dev phase_spawn_list_srp <phase (Optional)> - Displays a list of entities that will spawn through SRP Phase Spawn.
  • /srpextra dev phase_spawn_list_srpextra <phase (Optional)> - Displays a list of entities that will spawn through SRPExtra Phase Spawn.
  • /srpextra dev phase_spawn_list_add - Adds a parasite to the evolution phase spawn list (resets after client restart).
  • /srpextra dev phase_spawn_list_clear <phase (Optional)> - Clears the list of parasites.
  • /srpextra dev phase_spawn_list_remove - Removes a parasite from the spawn list.

SRPStructures Chat Commands:

  • /srpstructures help - Help command.
  • /srpstructures dev debug - Enables or disables structure spawn debugging.
  • /srpstructures info - Displays detailed information about a structure's settings.
  • /srpstructures list - Displays a list of structures available for spawning.
  • /srpstructures set <posX (Optional)> <posZ (Optional)> - Generates a structure at the selected coordinates or at the player's location (Y coordinate is determined automatically based on the generation method specified in the config file).

Future Plans:

  • Parasite Colonies: Allow parasites to gradually build their own colonies using structure files and configurable settings.
  • New Parasite Types: Introduce more variations of parasites.
  • Experiments with Parasites: Utilize parasite remains to create… (more details to come!)

The addon can be customized in the config.

Help/Support/Suggestions:

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