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The Foundation of a Thermally-enhanced world!
132
0.0
Everywhere
Forge
Neoforge
1.16.5 — 1.20.1
1yr back
An addon for tacz, with extra support about throwable, melee weapons for gun packs
121
Client
4w back
IC2 - A comprehensive tech mod reaching back to the earliest days of Minecraft modding.
113
1.12.2
2yrs back
Add the ability to "pause" the server while no players are logged in. Supports time, weather and season. (server-side only)
96
Server
Fabric
1.18.1 — 1.21.3
7mos back
A continuation of Planar Artifice
94
Quilt
3yrs back
This mod added Giantess anime girls that spawn in as part of the village raid and attack players and villagers
91
1.21.1
2d back
The best addition for your Apocalyptic modpack
90
2mos back
This mod is a remake of Old Mod TofuCraft made by tsuteto add soybean As a new all-purpose food!
88
1.18.2 — 1.21.6
3d back
🪨 Craft runes to serve as ammo for spells
87
1.19 — 1.21.1
1mo back
BetterF3 is a mod that replaces Minecraft's original debug HUD with a highly customizable, more human-readable HUD.
85
1.16 — 1.21.5
The book to end all books (Akashic Tome rewrite)
84
1.16.5 — 1.21.1
5mos back
Lets you see if players are typing, in a GUI, idle, with cool ingame visuals
78
1.16.5 — 1.21.4
✨ Protect and heal your friends as a Paladin or a Priest
1.19.2 — 1.21.1
3w back
Lightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
77
18w49a — 1.21.6
Utility mod that contains really useful code for quite a few mods.
75
1.10.2 — 1.21.4
Allows you to add Items and Blocks
1.7.10 — 1.18.2
Basically Waila for b1.1_02 - 1.5.2
72
b1.1_01 — 1.5.2
2w back
An append pack of Timeless and Classics Guns, more guns, armors, tactical items and so on.
11mos back
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Texture randomization
In minecraft models can be randomized to prevent things looking too repetitive like the stone and the camo will also feature the same randomization
Self Culling
Here is an example of the self culling feature with glass blocks applied to the blocks on the left
All Shapes From v1.6.6
An Overview of all the shapes accessible in ReFramed from v1.6.6 on
Dynamic culling
By default the blocks will have a single way of computing which texture should be rendered but here culling will change based on what the camo block rendering method is.
Frame with 2 Textures
This new addition takes what framed block also has using the existing shapes and featuring a by part dynamic culling on the shapes
An overview of v1.5 content
a small view of most of the states of all the shapes present in the mod
Camo with Different states
The frames can have camo with different states applied like here the logs with its 3 axes
Shape Orientation Coherence
because there will be blueprint the shapes need to have some coherence based on the order of the themes
Connected Texture support
The frames will connect to any connected blocks of the same type if the Connected textures are handled using Athena like it is the case on Chipped
Adrien1106
Developer