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NoChangeTheGame

NoChangeTheGame

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Last update

11 months ago

Versions

1.20.4 — 1.21.1
Client
Fabric
Decor
Utils

This is a client side modification that restores the feel of 1.8.9 combat on Hypixel in modern Minecraft versions. Please note that the modification is designed for use only on Hypixel at this time.

🌟 Feature Highlights

(All features can be disabled using the config menu (requires Mod Menu) or the nochangethegame.toml config file)

⚔️ Sword Blocking

Right clicking while holding a sword will block, just as it does in 1.8.9. (This feature is automatically disabled for certain Hypixel SkyBlock) sword_comparison_small

👣 Sneaking Height & Interpolation

Sneaking height is restored to that of 1.8.9. The smooth sneaking animation is disabled too. sneak_comparison_small

🏊 Swimming and Crawling

All swimming and crawling animations are disabled.
[TODO: Add visual comparison]

📋 Other Features

  • Removes the blocking delay caused by high latency.
  • Hides offhand hotbar slot and disable the swap hand hotkey.
  • Hides held shields.
  • Disables interpolation for head movements.
  • Disables the enderpearl cooldown.
  • Disables automatic sneaking when in low height areas.
  • Hides portal background textures when switching dimensions/worlds.
    (Use with a resource pack to restore the dirt background)

❓ Questions?

Will this modification work on Forge/NeoForge?

Not right now, but maybe in the future.

Will this modification work on Lunar?

Lunar appears to be incompatible with Fabric modifications written in Kotlin. I do not personally use Lunar so it is unlikely that a fix will be implemented into this modification.

Can I use this on other servers and/or single player?

By default, the modification will prevent you from doing so. While this safety feature can be disabled in the config, it is not recommended. I'm happy to discuss requests to support other servers in issues.

Where can I submit bug reports or make feature requests?

Please create an issue here. Just make sure to have a quick check to see if someone else posted the same thing already.


⚙️ Server Information

The NoChangeTheGame modification provides a simple plugin message based protocol for servers.

nochangethegame:announce (Serverbound)

Upon connecting to a server, the modification will announce itself with this packet. | Type | Value | |--------|------------------------------------------------------| | Short | The length (in bytes) of the version string | | String | The UTF-8 encoded version string of the modification |

nochangethegame:config_override (Clientbound)

All modification settings can be overridden by servers with this packet. | Type | Value | |------|---------------------------------------------------------| | NBT | An NBT compound tag containing each setting to override
(Any settings not specified in the NBT compound will not be overridden) |

Setting Key Default Value Vanilla Value
sneakHeight.eyeHeight 1.54 1.27
sneakHeight.hitboxHeight 1.8 1.5
movementInterpolation.disableForSneaking true false
movementInterpolation.disableForHeads true false
swordBlocking.hideShields true false
swordBlocking.hideOffhandSlot true false
swordBlocking.animateSword true false
swordBlocking.preventCombinedAnimation true false
swordBlocking.fakeShield true false
itemCooldowns.disableEnderpearlCooldown true false
poses.disableCrouchToFit true false
poses.disableCrawlToFit true false
poses.disableSwimming true false
worldLoadingBackgrounds.disableNether true false
worldLoadingBackgrounds.disableEnd true false
dangerZone.disableOnNonHypixelServers true N/A
dangerZone.disableOnHypixelSMP true N/A

The sword blocking animation can also be disabled on a per-itemstack basis by setting a nochangethegame:blockable boolean tag to false on the custom data component of the item stack.

  • Setting this tag to true force allows blocking, even with non-swords. However, this is not officially supported.

nochangethegame:kill_switch (Clientbound)

  • Alternatively, all settings can be overridden to their vanilla values with this packet. | Type | Value | |---------|---------------------------------------------------------| | Boolean | true (0x01) to activate the kill switch
    false (0x00) to deactivate the kill switch |

Other information

  • The kill switch and all setting overrides are cleared automatically upon disconnection.
  • It is not possible to override the kill switch using setting overrides, as the kill switch takes precedence over all settings.