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Modular Augment

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5 years ago
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What is Modular Augment?

Modular Augment is a small addon for Modular Machinery. It allows for a limited set of inputs to be consumed at the end of a recipe instead of when the crafting starts.

How to use

In a Modular Machinery recipe, set the item type to "modularaugment:deferred"

This type is only valid for io-type: input and does not support the arguments chance or item with value any:fuel

The presence of the keys item, fluid, and gas control if it will behave like the respective Modular Machinery types: "type": "item", "type": "fluid", and "type": "gas" respectively.

Example requirement for a recipe: { "type": "modularaugment:deferred", "io-type": "input", "item": "ore:plankWood", "amount": 3 } { "type": "modularaugment:deferred", "io-type": "input", "fluid": "water", "amount": 1000 } { "type": "modularaugment:deferred", "io-type": "input", "gas": "oxygen", "amount": 1000 }

Functionality notes:

  • The item is still required to start the crafting process.</p>
  • When crafting starts for a recipe with a deferred item, the item will be left in the input hatch until the end of the craft
  • If the item is removed during the crafting, the crafting progress will get reset to 0%.
  • If you have more than one item input hatch, it's possible to remove the item from one and put it into the other and still have the recipe complete.
  • If the item is an oredict type (ore:*) it is possible to replace the item with a corresponding oredict item.

Credit

Relies heavily on Modulary Machinery by HellFirePvP

Issues/Contact

If you're looking to contact me about this project, leave a question here or an issue on github.

Project members
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