

This mod adds one item, the Mob Mincer. This cute little guy can be used to mince mobs for their loot over a period of time. It is a mid-game alternative to mob farms to target a certain mob drop.
Usage
Crafting
- To use the Mob Mincer, simply right-click on a mob with it in your hand.
- The mincer works with any mob (even modded ones!), but it must have loot drops. Some mobs require silk touch
- To remove the mincer, left-click the mincer attached to the mob.
- The Mob Mincer has durability and will break after a certain amount of minces
- You can also use a dispenser to attach a Mob Mincer
Enchantments
Enchant the Mob Mincer with an enchantment table or anvil
- Unbreaking - Increases the chance to ignore durability damage
- Silk Touch - Allows for player drops
- Looting - Increases the amount of drops
Mending - Repairs the Mob Mincer with XPPlannedSoulspeed - Increases the speed of mincingPlanned
Attachments
Shift + right-click the Mob Mincer with the attachment in your hand to attach it. If the mincer breaks it will drop any attachments.
Name | Item | Description |
---|---|---|
Storage | Chest | Stores the drops in the mincer instead of dropping them on the ground. Right click to open. |
Pacifier | Chorus Fruit | Disables the mob's AI. |
Feeder | Enchanted Golden Apple | Feeds the mob to heal it after mincing. Percentage healed can be configured. |
Spreader | Sculk Catalyst | Attaches to another mob if the minced mob dies. |
Configuration
baseDurability
- The base durability of the Mob Mincer. Default: 100maxMinceTick
- The amount of ticks that pass between minces. Soulspeed scales this down. Default: 500unbreakingBound
- The bound used for the RNG when calculating unbreaking. Chance to ignore durability: (1 / bound) * unbreakingLevel. Default: 6mobDamagePercent
- The percentage (0 - 1.0) of health the mob takes when minced. Default: 0.1feederHealPercent
- The percentage (0 - 1.0) of damage healed from the feeder attachment. Default: 1coloredMobs
- Whether mobs should be colored based on their current health. Default: trueallowDispensing
- Whether the Mob Mincer can be attached from a dispenser. Default: trueallowKillDrop
- Whether the mob should still drop loot when it dies after it has been minced at least once. Default: falsedropChance
- The chance (0 - 1.0) that dropping loot is skipped. Default: 1
Disclaimer
- The Mob Mincer can be used on any mob that has a loot table, but some mobs have special conditions (eg. slimes only dropping slime balls when they are the smallest size). This will be fixed in a later release along with more drop customization.
- Just like with killing a mob, not every mince will produce a drop, though you can improve this with looting. Without looting, you are limited to one drop per mince.
- If you cannot attach a mob mincer to a mob that drops loot, try enchanting it with Silk touch to allow for player drops.
- Certain mods may make this too overpowered. Future configuration options will allow for more customization.
Planned features
- More Minecraft versions
- More configuration
- More attachments/modifiers
- Suggestions welcome!
Dependencies
Both
- Architectury API
Forge Config Screens (Optional)Use the config file for now
Fabric
Forge
Support for Jade, JEI, and REI included
Issues
Please report any issues to the issue tracker