Download Mino's Particle Presets — Minecraft Mods — ModStock

Mino's Particle Presets

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1 year ago
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THIS MOD IS REQUIRED FOR THOSE USING PARTICLES PLUS PLUGIN IN MCREATOR

 

Particle Presets adds a few new commands that allow creators to make more in depth and interesting shapes or designs out of their particles. The new commands & presets include: 

 

Presets

  1. flame_ring
  2. flame_spiral
  3. flame_cylinder
  4. flame_sphere
  5. flame_expansion
  6. flame_beam
  7. ice_ring
  8. ice_spiral
  9. ice_cylinder
  10. ice_sphere
  11. Iice_expansion
  12. ice_beam
  13. light_ring
  14. light_spiral
  15. light_cylinder
  16. light_sphere
  17. light_expansion
  18. light_beam
  19. dark_ring
  20. dark_spiral
  21. dark_cylinder
  22. dark_sphere
  23. dark_expansion
  24. dark_beam

 

Circle Commands Only:

  1. small_ritual_circle
  2. large_ritual_circle

 

Rotating Particle Trails:

  1. flame_circle
  2. angled_flame_circle
  3. ice_circle
  4. angled_ice_circle
  5. light_circle
  6. angled_light_circle
  7. dark_circle
  8. angled_dark_circle

 

VFX:

  1. Quake

 

HUD Effects:

  1. Screen Shake

 

 

  • particlesetrel {particle_preset} {seconds}

Spawns the particle preset relative to the entity for a given amount of seconds

 

  • particlesetcord {particle_preset} {x-coordinate} {y-coordinate} {z-coordinate}

Spawns the particle preset relative to the world at the given coordinates for one tick

 

  • particlecircle {seconds}

Spawns the presets under "Circle Commands Only" for a given number of seconds, relative to the world

 

  • particleset

Behaves similarly to particlesetrel except specific presets will not be relative to the player, and no time argument is passed

 

  • quakerel

Shake the ground relative to the players location

 

  • quakecord {x-coordinate} {y-coordinate} {z-coordinate}

Shake the ground at the given coordinate location

 

  • shockarea {x-offset} {z-offsest}

Shake a sepcific block relative to the command executers position

 

  • shockareaex {x-offset} {z-offsest}

Shake a sepcific block relative to the command executers position, but for a slightly longer time

 

  • rtrail {rotating_trail_preset} {seconds}

Spawns the rotating particle trail relative to the entity for a given amount of seconds

 

  • artrail {rotating_trail_preset}

Spawns the rotating particle trail relative to the entity

 

 

 

 

More Presets, Designs, and Configurability to Come in Future Updates + Abilitiy to Upload Cusotm Presets Coming Soon

 

If You Would Like To Make Your Own Presets You Can Use the Following Software:

1) Particle Converter

2) Particle Plots

Project members
MinoBanana

MinoBanana