
So where to start....
This mod has been an ongoing project for me since minecraft 1.7.10. It started out as a simple set of emerald tools and armor and slowly evolved over the years as I learned to become this!
Currently working on updating this to MC 1.20.1 and later. Progress right now is all the items are added and some new ones are being worked on. I also updated the textures some and added in raw versions for ores that made since to feel more vanilla esque. All of the non machine blocks are back in as well. Once machines are re-added and bug tested I will put out the first release. Configs will be added in the following update after release.
CURRENT VERSION IS 1.16.5-1.0.5-A
THIS MOD REQUIRES JEI TO BE INSTALLED(1.16.5).
Minimum Recommend JEI Verion: 7.7.1.125
Minimum Recommend Forge Verion: 1.16.5-36.2.34(as far as I can tell all the way down to 36.2.0 will work)
A port to 1.18+ is planned but not at the top of the list currently as there are many features I would like to flesh out first.
The end goal is to make a forge replacement for buildcraft with meakanism and thermal expansion inspiration with my own twist.
Key finished features:
7 Sets of armors and tools
All armor sets have effects to go with them(Can be disabled with configs)
6 Overworld ores
1 End ore
Ore doubling, tripling, and quadrupling
Fluid and energy storage blocks
7 fluids(Used for quadrupling ores)
My own take on BuildCraft's mining well(my personal favorite block so far)
Many machines for creating different items and blocks from this mod
(Not implemented in 1.20+ yet) Machines will keep all non crafting inventory contents(washers and slurry processors keep fluid inventory)
(Not implemented in 1.20+ yet) Complete config controls for pack makers to balance the mod to better fit their needs
Known Issues:
*
In progress features(some planned for next release if bugs aren't too bad in this alpha version)
energy, item, and fluid pipes(potentially a universal type cable that does them all if it isn't too complex)
Lava, Oil, Biofuel, and Steam power(open to more suggestions)
Wither(and maybe Ender Dragon) proof blocks
Wither Killer automation
Void Ore Miner or BC style quarry(havent decided yet but leaning towards void miner for performance reasons)
Slag processing(end product will be akin to the old UU-Matter)
Fully customizable configs for ore generation(vein size, blocks in vein, spawn height, amount of veins in chunk)
Fully customizable configs for durability, protection, mining speed, armor effects, etc. for armor and tools
Swapping config texts for localizable versions(currently hardcoded to en-US)
Potential features(I haven't decided if I want to get into doing these yet or not)
Gas transfer and storage(Mekanism Compat)
IMAGES:
None yet! Should get to them soon! Feel free to message me some to add(credits will be given)
VIDEOS:
None yet! Feel free to shoot me a link if you make one.
NOTE: Do to some features not being finalized and the potential of bugs existing that I may or may not know about please mention the version of the mod near the start of the video so people don't get confused if features change or are removed.
Project License:
All rights reserved by default.
Modpacks distributed on curseforge or private mod packs are allowed.
Code snippets are okay so long as proper credit is given(i.e mentioning my name and a direct link to either here or my github)
Any code credited to another author falls under the license of the developers that provided it.
Notice of limited liability:
Mod is provided as-is, by downloading and using this mod you agree that I am not personally liable for any damages caused. In example but not limited to: damaged or corrupted saves/worlds, global warming, etc. etc.