
Features:
Player Mob Levels
- Enables you to control minions and face challenges that match your power level
Additional Taming Options
- Allows grounded creatures to be tamed with their normal diet and mounted with normal saddles compared to flying creatures that only want treats and special saddles.
Earlier Summoning
- Summon Staffs now allow you to summon "imperfect" minions upon discovery, overtime obtaining the knowledge to master them
Rebalanced Tamed Stats
- Inverted damage and health level bonuses to allow tamed creatures to feel more impactful compared to equal level wild counterparts.
Boss Levels Enabled
- Soulgaze a Soulcube to see the power within and continue holding the Soulgazer to summon a powered up boss (Don't hold the Soulgazer if you wish to fight a basic boss)
Full Feature List
File Loading:
- LycanitesMobs checks and loads customs resources from LycanitesTweaks
- Familiars no longer set automatically spawn in automatically, can still summon after joining
- Enabled the vanilla JSON loot tables for all Lycanites Mobs entities while maintaining original lycanite's item drop mechanics (default empty except bosses)
Gameplay:
- Toggle-able enhancements to Rahovart, Asmodeus, and Amalgalich with configurable abilities
- Crafted Equipment can use vanilla Sword Enchantments (Can require all parts to be a certain level)
- Improved handling for cleansed/immunization effect to play a more significant role during Boss fights
- Enabled Flowersaur (Arisuar) spawning in Flower Forests
- Custom Fires' "punch" extinguish behaves like vanilla fire and no longer blocks explosive damage
- Added distance checks to pickup mobs teleporting vicitims, allows for escaping with teleports
- Feeding Treats will prevent natural and forced despawning, keep rare mobs save a possible tame for later
- Two new Loot Function: Scale with Levels and Enchant with Levels
- Two new Loot Conditions: Has Levels and Is Variant
- New random charge drops for high level creatures, dropped charges will match their element.
Player Mob Levels statistic
- Key system that takes a portion of your current enchantment's minimum enchantibity to calculate power
- Player credited spawn events that interact with the world can spawn level scaled mobs
- Rahovart, Asmodeus, and Amalgalich can be spawned using this statistic
Summon Progression
- Can now summon minions upon discovery
- Initial minions are weak, either crippled attack or health and sometimes hostile to you.
- Gain more knowledge to summon full power minions and eventually variants
- Optional capability to have minions summoned using your Player Mob Levels
Additional Tamed Interactions:
- Grounded mounts can use vanilla saddles if high enough level themselves
- Grounded creatures can be tamed using large quantities of their healing food/diet
- Alternative option to dimension blacklist, "limited dimensions". No mounting, no inventory, no spirit regen, and level limited to Player Mob Levels
- Feeding an Enchanted Golden Apple to a tamed creature will turn it into a baby
- Feeding tamed creatures Burritos and Risottos will increase/decrease size scal
- Changed pet perch position so larger pets don't block mouse interactions
- Soul Gazing a creature riding an entity dismount and attack the player
- Change your creature's Variant with Soul Keys
- All tamed (tamed/summoned/soulbound) variants get stats bonuses
Boss Summoning Crystals:
- Dungeon and Altar bosses are contained within a crystal before spawning in the world
- Requires player interaction in order to spawn, with loot to match power
- Right Click these Crystals to see the level of the creature within, or the level will be match to you
- Option to automatically release the boss if the player tries to move away
Balance
- Bleed deals piercing damage thus not reducible
- Lycanites entities with the Smited Debuff are completely treated like Undead
- Additional toggle to extend Smited effect to most entities
- Parity to Repulsion and Weight, repulsion gains weights benefits
- Inverted bonus Health/Damage level scale for Bosses, faster to kill for you and them
- Inverted bonus Health/Damage level scale for Hostile Minion Creatures
- Inverted bonus Health/Damage level scale for Tamed Creatures
- Boss Damage Limit DPS calculated after bonuses applied instead of before, harder bosses!
- Additional Main Boss HP level bonus scaler to manage bloated kill times with damage limit
- Configurable caps to manage high levels of speed, effect durations, and pierce damage
- Hostile summoned minions now level match to their master
- Two powerful debuffs used exclusively by Bosses: Voided - Blocks but does not remove buffs and causes environmental damage to pierce. Consumed - Eliminates most health and prevents most forms of interaction, a near death sentence.
Compatibility
- PotionCore - Fix restricting Lycanites Entities jumping, which restores various extreme leap abilities
- RLCombat - Crafted equipment RMB ability conditions tweaked incase offhand melee is enabled through RLCombat
- ReachFix - Lycanites Range stat influence attack initiation range
Patches
The following are unable to be ported to LycanitesMobs
- Fix Golems Attacking Tamed Mobs
- Fix Withers Attacking Tremors
- Fix Lycanites Fire Extinguishing, no longer sounds like Wool Blocks and reduces explosion damage to 1.0
The mod contains patches that are planned to be ported to LycanitesMobs itself
- Nether Portals no longer kills Soul Bounds
- Baby Dungeon bosses now drop loot
- Added Vanilla Regen/Poison immunity for Undead Lycanites
- Added Persistence to Hostile Minions, fixes Asmodeus keeping shield up after Astaroths despawn
- Fixed a crash with high level/attack speed ranged attacks
- Boss's self heal properly activate when players leave the area
- Fix Ettin griefing to match Trolls
- Fear affects creative flight capable players instead of only creative mode players
- Serpix Blizzard Offset raised to no longer spawn too close to the ground
Built upon FermiumTemplateMod by fonnymunkey: https://github.com/fonnymunkey/FermiumTemplateMod/
Needs FermiumBooter https://www.curseforge.com/minecraft/mc-mods/fermiumbooter
What does "FermiumBooter found possible mixin compat errors" mean?
- Mod Compatibility options are enabled by default and give this warning message instead of crashing
- To fix, disable any "toggle mixins" config options with the names that start with "Mod Compatibility" for mods you do not have installed.