![Loot Integrations[Forge/Fabric]](https://cdn.modstock.ru/resources/mods/loot-integrations/logo.png)
Allows loottables to integrate loot into other loottables through datapacks.
The datapack also lets you control how many items the resulting loottable produces, e.g. limiting the items in a loot chest to 12 items total.
By default this mod includes integration for improving a lot of structure/dungeon mod's chest loot.
Only required on serverside
Requires Cupboard dependency to be installed in newer versions
You integrate loot from loottables into other loottables via Datapacks.
- Add Loot from a chosen loottable into a List of loottables with item amount ("loot_table" -> "integrated_loot_tables")
- Select the fill factor of the resulting chest (preventing overfilled chests) ("max_result_itemcount")
Example usecase1: Add treasure from vanilla end city chests to a custom dungeon:
This adds 3 items into the given dungeon crawl chests, when those are opnened, from the end city treasure loottable.
(datapack path: data/lootintegrations/loot/cityexample.json)
Example usecase2: Injecting a new vanilla lootable into vanilla chests:
You create a custom treasure loottable via datapack like this:
(datapack path: data/treasure/loot_tables/chests/simle_dungeon_addition.json)
Next you add a datapack to loot integrations which places items from your custom loottable into the selected vanilla tables:
This adds 1 random item selected from our custom loottable to the vanilla loottables
(datapack path: data/lootintegrations/loot/treasureexample.json)
Addons for structure mods adding better loot:
Dungeons Enhanced Addon
Inherently this mod adds more varied loot to chests of the following mods: Click here to view the datapack
Awesome Dungeon
Awesomedungeons end
Awesomedungeons nether
Bygone nether
Dungeon Crawl
Dungeons Plus
End Remastered
Goblins & Dungeons
Good ending
Illagers+
Infernal Expansion
It takes a pillage
Mo' Structures
Phillips Ruins
Stoneholm, Underground Villages
The Graveyard
The lost castle
Towers of the Wild: Reloaded
Towers of the Wild: Additions
Towns and Towers
Unstructured
Valhelsia Structures
When Dungeons Arise
William wythers
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The development is an unpaid free-time activity, so any support helps being able to spend more time on it.
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