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Kade's Tweaks

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8 months ago
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This mod adds an assortment of items and other game mechanics that are used for my modpacks. Currently it adds some items that were being used in another modpack and adds water depth pressure into the game.

 

The Water Depth Pressure basically is when you go below a cetain y-level in any ocean biome you will start to take damage. There are 3 levels of this that activate at separate y-levels

y=30 - Level 1

y=0 - Level 2

y=-30 - Level 3

These values can be changed in the config file, and also you can disable the pressure mechanic if you'd like. 

Currently the only way to not take damage from the depths is by having a helmet enchant called Depth Protection or Perfected Depth Protection. With either of the enchants you will not take damage from being too deep in water.

With regular Depth Protection, you will lose 1 point of durability with a 5% chance on the helmet the enchant is on. 

With Perfected Depth Protection, you will not lose any durability at all, there is no cost for having the enchant on your helmet, the downside is that its rare

This is for my upcoming modpack that I'm currently making so yea.

Requires Curios API to work  (As of v1.0.1, no longer requires Curios API)

Project members
Kadeee1

Kadeee1