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Jeff's Cursed Walking Structures

Jeff's Cursed Walking Structures

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1 month ago
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Generic Structure Mod Incoming!

THIS MOD HAS 2 VARIANTS, CURSED WALKNG ONLY AND OUTSIDE CW.

IF YOU ARE PLANNING ON ADDING THIS TO YOUR OWN MODPACK, USE THE TACZ / PB VERSIONS AS IT CAN BE DIFFICULT TO SET UP.

The mod also adds nightmare mode (only affects zombies, toggleable with /gamerule nightmareMode)

Also adds the ability for zombies to break blocks (/gamerule canZombiesBreakBlocks)

Other Misc Gamerules : (gamerule canZombiesBuild, self explanatory) & (gamerule structureZombiesSpawnNaturaly, its a number gamerule ranging from 0 ~ 6, the higher the number the more common and more powerful structure zombies will spawn (if its between 3 - 4 zombies will start spawning above day 10, if set to 5 - 6 zombies will start spawning above day 20))

MODS REQUIRED TO RUN THIS MOD FOR CURSED WALKING: 

[IF UR GAME CRASHES IT IS  MOST LIKELY U ARE MISSING THE DEEPER VOID MOD, IF U WANNA PLAY THE MOD OUTSIDE OF CW USE THE SPECIAL VERSIONS FOR PB / TACZ ONLY]

  • Immersive Weathering (For Structures)
  • Geckolib (For Custom Props)
  • Create (For Structures)
  • Copycats+ (For Structures)
  • Vic's Point Blank (For Loot Chests)
  • CW Gun Expansion (For Loot Chests)
  • The Deep Void (REQUIRED)
  • TACZ (For Loot Chets)
  • Deeper Void - CW (REQUIRED)

MODS REQUIRED TO RUN THIS MOD OUTSIDE OF CURSED WALKING :

Vic's point blank / Tacz [Depends on which one you use]

Create

Immersive Weathering

Copycats+ (Optional)

Current Structures :

(This is based off the newest version, 1.0.5 Part II Release)

  • Radio Tower (Spawns in plains / desert / tundra variations and spawns in intacked / mildly destroyed / obliterated variants (9 total))
  • Telecomunication Tower (Spawns in plains / desert / tundra variations and spawns in intacked / mildly destroyed variants (6 total))
  • Deepslate Bunker (1 Variant)
  • Void Teleporters (From The Deep Void Mod) (Sculk / Lush 2 Variations)
  • Nuclear Reactor (1 Variant)
  • Nuclear Silo (1 Variant)
  • Oil Rig (3 Variants Regular / Snow / Regular Big)
  • Warehouse of Doom (1 Variant) (Jigsaw Structure)
  • Nuclear Bunker (1 Variant) (Jigsaw Structure)
  • Supply House (3 Variants / Desert / Plains / Snow)
  • Wifi Tower (3 Variants / Desert / Plains / Snow)
  • The Deep Void Cities (1 variant) (Mega Jigsaw Structure)
  • Final Destination (1 Variant)
  • Total of 33 Structures!

Enemies you might find :

Bunker Zombie

Spawn Places : Deepslate Bunker / Nuclear Silo / Void Cities

Health : 32

Speed : Normal

Armor : Full iron with netherite boots (18 armor bars)

Attack Dmg : 4

 

Hazmat Zombie 

Spawn Places : Nuclear Reactor / Nuclear Silo

Health : 60

Speed : Very Fast

Armor : Full leather with netherite boots (9 armor bars)

Attack Dmg : 7

 

Mutated Zombie 

Spawn Places : Nuclear Reactor / Void Cities

Health : 250

Speed : Normal

Armor : leather chestplate, leather leggings, golden boots (7 armor bars)

Attack Dmg : 11

 

Oil Rig Worker 

Spawn Places : Oil Rig / Oil Rig Submarine Station

Health : 40

Speed : Fast

Armor : Leather chestplate, leather leggings, leather boots, golden helmet (10 armor bars)

Immunity to knockback

Attack Dmg : 5

 

Warehouse Zombie

Spawn Places : Warehouse of Doom

Health : 25

Speed : Very Fast

Armor : Leather chestplate, leather leggings, netherite boots, iron helmet (11 armor bars)

Attack Dmg : 4

 

Mega Mutated Zombie (Rare)

Spawn Places : ???

Health : 300

Armor : ???

Damage : 9

Speed : Very Fast

 

Soldier Zombie 

Spawn places : Nuclear Bunker / Wifi Towers

Health : 35

Armor : Turtle Helmet, Leather leggings, Leather Chestplate, Netherite Boots (10 armor bars)

Damage : 4

Speed : Normal

 

Void Zombie

Spawn places : Void Cities

Health : 40

Speed : Normal

Armor : ???

Damage : 6

 

 

Made by Manemajeffa

Project members
Manemajeffa

Manemajeffa