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Immersive Chemical Engineering

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Immersive Chemical Engineering

A mod add chemical relevant items to Minecraft

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Added 3 types of Heat Exchangers, which can exchange heat between fluids Heat exchangers comes in 3 sizes, with identical function but with different processing capacity

To use this mod with CT defined recipes, simply pump 2 input fluid into the blue port, or manually define the fluid in GUI filter, the machine will then decide if recipe can work or not.

icon Gui icon JEI icon

Customization

Config

> heatexchangercapacity: Internal tank size
> heat_exchangertickmultiplier: processing rate, smaller value gives higher speed

CraftTweaker

Fluids can be either cooled down or heated up, defined by CT scripts.

> import team.cappcraft.icheme.HeatExchanger;
> HeatExchanger.addCoolDownEntry(liquidstack input,liquidstack output, int heat);
> HeatExchanger.addHeatUpEntry(liquidstack input,liquidstack output, int heat);
> HeatExchanger.addBiDirectionEntry(liquidstack A,liquidstack B, int heat);

The processing logic is as follows:
- For a set of defined recipe
A Heated to B with heat x
C Cooled to D with heat y

  • Machine will check if:
    Temperature of A < Temperature of B
    Temperature of C <Temperature of D
    and Temperature of C >= Temperature of B

If valid, then least common multiple of x and y is applied to calculate amount of each heating/cooling fluid pair consumed in this process
This allows flexible definition of heating/cooling recipes