

Ilnarta
Ilnarta is a very complete mod to become!
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INFORMATION
The mod is under development the wiki will be online soon with all the updates !
REQUIREMENT
WARNING: The mod works with geckolib3 in 1.17.1 ! (Click here for download)
UPDATE NOTES
Next update :
Exploration update for version 0.15. (Stay tuned for future updates)
Updates notes 0.14.32 :
Correction of major bug ! (generation of trees / structures, fence / wall)
Added decorative blocks in ilnartium
Correction of all the bug known has this day!
Updates notes 0.14.3r :
Moddification of the padouk tree.
Generation of ilnartium between layer 0 to -64
Fixed the achivement bug.
Improvement of the outside world (be careful it's dark).
Update notes 0.14.1b :
Added new structure in the savannah to make the biome more pleasant.
Padouk tree added ! (Appears exclusively in the savannah)
Hmmmm, a demon is added in the code.
Addition of new entity.
Correction of the generation of the only dimension added.
Addition of craft for the blocks in ilnartium.
Update notes 0.14b :
Addition of decorative blocks from the ilnartium block.
Addition of the iron stick.
Possibility to put the mod in French.
Addition of a new type of wood: padouk wood (Not available in survival for the moment).
Correction of the bug of the event at the time of the re-entry in the dimension outside world.
Adjustment of the appearance of ilnartium.
Added a wider range to the geckolib version.
Update notes 0.13 :
Addition of the ore ilnartium, possibility of crafting tools and armor with this ore it will be the principal ore of the mod, it is between the layer Z:10 and Z:1 in 1.17.1 and it is in the deepslate in 1.18.1
An experimental world has been added to announce the arrival of a new dimension ! Be careful this feature is experimental and remains quite buggy despite that the dimension remains "practicable"
SCREENSHOTS