

Adds a GoatMan based on an Urban Legend into your minecraft world.
What the GoatMan can do:
Spoiler
**Abilities:** - nausea effect - weakness effect - blindness effect - breaks slabs - breaks certain walls - breaks certain doors - breaks certain trapdoors - breaks glass/glass pane - breaks fences/fencegates - strong knockback - knockback resistant **Behavior:** - attacks mobs - eats/destroys crops nearby - can swim (W.I.P) - can fake attacks - actively avoids wolves - actively avoids villagers - actively avoids iron golems - can flee/attack if hurt when stalking - chance to flee if hurt by mobs when attacking - chance to flee if set on fire when attacking - low chance to flee if hurt when attacking - high chance to flee on half hp when attacking **Misc:** - drops loot upon deathKnown Issues Prior to V2.4: Certain shaders causes the goatman's model/animation to not work properly
Spoiler
**compatible with:** - Complementary Shaders - Reimagined - Complementary Shaders - Unbound - Solas Shader - Potato Shader - PSX_MCSX - DrDestens MCShaders - Stracciatella Shaders - Cinematic Color Correction **not compatible with:** - Insanity Shader - BSL Shaders - Sildur's Vibrant shaders - Chocapic13' Shaders - AstraLex Shaders - Beyond Belief ShadersRequires: Geckolib
Credits: Gargin, Cadentem, Voxla
IMPORTANT: Delete "goat_man-server.toml" file in " .minecraft\saves\"your_world"\serverconfig " or use Configured to reset the config when updating to avoid malfunctions