

A library mod that adds highly customizable fluidlogging to 1.12.2!
This mod is licenced under All Rights Reserved. If you're a modpack developer wanting to add Fluidlogged API to a modpack distributed outside of Modrinth, use File Director to avoid reuploading Fluidlogged API's files.
Fluidlogging is a mechanic that's inspired by Vanilla's Waterlogging mechanic, and that functions very similarly. The main difference is that Fluidlogged API has support for non-source fluids and all modded fluids!
Any blocks can be made fluidloggable or non-fluidloggable through Fluidlogged API's configs, however it does make certain types of blocks fluidloggable by default. Any properly coded modded variants of these blocks are supported by default. Mods may also add fluidloggable blocks from their end. To see the full list of fluidloggable blocks, run the /fluidlogged_api print command in-game to create text files containing all active fluidlogging information.
Along with this, Fluidlogged API will download and apply community configs! This is to minimize the amount of work that players must do to have complete fluidlogging across mods, but this behavior can be fully disabled in fluidlogged_api/general.cfg if desired.
Fluidlogged API also heavily improves fluid collision accuracy, and fixes various Vanilla and modded fluid-related issues. Some Vanilla bug fixes include:
- MC-2591 Walking over the corner of lava deals damage
- MC-4533 Water graphical glitch when connecting diagonally
- MC-68129 Smooth lighting doesn't work properly underwater
- MC-100886 Falling sand with ID of water or lava does not render
- MC-125771 Block selection not showing up underwater
- MC-127030 Flowing water attempts to connect to waterlogged blocks when it shouldn't
- MC-127108 Waterlogged blocks turn lava into obsidian or cobblestone on physically unconnected sides
- MC-127270 Visual water level inside waterlogged blocks does not adjust correctly
- MC-227302 Smooth lighting doesn't work properly on the water surface
Known Incompatibilities | Known Solutions |
---|---|
Better Water Mesh | None. |
Corail Tombstone | Use Corail Tombstone v4.6.0 or later! |
Oceanic Expanse | Use Oceanic Expanse v1.2.0 or later! |
Phosphor | Use Alfheim or 燐/Hesperus instead! |
The Aether II | Phosphor comes bundled with The Aether II. Luckily there exists The Aether II: Phosphor Not Included, which does as the name suggests! |
Vintagium | None. However, a fix is being worked on! |