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Fallen Gems & Affixes

Fallen Gems & Affixes

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Adventure
Magic
Utils
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Fallen Gems & Affixes is a fork of Apotheosis Ascended that adds many more content to the original mod.
It aims to add compatability with Apotheosis, Iron's Spellbooks and many more mods.

Main Integrated Mods:
(mob, gem, and loot integrations)

  • Iron's Spells and Spellbooks
  • Cataclysm 
  • Galosphere 
  • Bygone Nether 
  • Friends and Foes 
  • Enderman Overhaul
  • Celestisynth

Other integrated mods
(mainly just affix loot integrations):

  • Farmer's Delight
  • Alex's Caves 
  • Delightful
  • End's Delight
  • AE2
  • Quark 
  • Autumnity 
  • Create: Dreams and Desires

Main Features

  • Cataclysm & Apotheosis Compat 
  • Cataclysm themed Gems
    Added gems for each Cataclysm Boss, that can only be dropped from their respective boss

  • Gems:
    Infernal Overlord - Ignis
    Guardian of Hell - Netherite Monstrosity
    Void Guardian - Ender Guardian
    Withered Sentinel - Harbinger
    Ruler of Abyss - Leviathan
    Fallen Warrior - Maledictus
    Blood Tyrant - Ancient Remnant

  • These gems have got 3 tiers
    Epic: 75% Chance
    Mythic: 50% Chance
    Ancient: 25% Chance

    Keep in mind you can only get one gem / drop

 

 

  • Celestisynth Compat
  • Reworked the weapon's attributes like this:
    Solaris now has +20% Fire Spell Power and Fire Magic Resist
    Crescentia now has +20% Ender Spell Power and Ender Magic Resist
    Breezebreaker now has +20% Evocation Spell Power and Evocation Magic Resist
    Aquaflora now has +20% Nature Spell Power and Nature Magic Resist
    Keres now has +20% Blood Spell Power and Blood Magic Resist
    Frostbound now has +20% Ice Spell Power and Ice Magic Resist
    Poltergeist now has +20% Eldritch Spell Power and Eldritch Magic Resist
    Rainfall Serenity now has +20% Lightning Spell Power and Lightning Magic Resist

  • Reworked the weapon's scaling
    Now each weapon's skill and attack damage scales with their respective spell power (the one granted to them)

  • Celestial Weapons Weapon Category
    Implemented a new weapon category called Celestial Weapons, and added affixes to it, and ofcourse, only the weapons from celestisynth are under this category

 

 

  • Iron's Spells and Spellbooks and Apotheosis compat
  • Staffs Weapon Category 
    Implemented a new category called Staffs, that can only be applied to Staffs (lol), all staffs from ISS and T.O Tweaks are under this category

 

  • Max Health Damage Attribute

An Attribute superior to Current Hp Damage from Apothic Attributes that deals damage based on the entity's max health, not current health. An affix has been added that can only occur on Heavy Weapons

Keep in mind this is a very gamebreaking attribute, even values like 1 or 2% are strong, so you might want to turn it off


Original Features

  • Scorched Guns 2 and Apotheosis Compat
  • Guns Weapon Category
    A new weapon category just for guns from Scorched Guns 2 has been added, with new affixes and attributes 

    Made by MuonR 

 

  • Spell Gems using Additional Attributes

Bunch of new Gems has been added that when applied to an Item Category they give you Spells, that you can cast just as if they were on your Spellbook or Weapon

  Made by Meeprdib

 

Huge thanks to the following people who have made this project possible:
Meeprdib for creating his amazing Apotheosis Ascended mod
Ace and Hazel for creating the Cataclysm Gem textures

 


MUST READ


Requires Additional Attributes and Runiclib version 2.0.9, where it is still called Tipsylib

That's it mostly broken down, this is my first real mod that has got java code in it, I appreciate any feedback through the comments, if you have an issue or a suggestion please use the github link provided

 

 

Project members
Kayn

Kayn