

Extended Wrenches lets you customize Wrenches from the Create mod to suit your style. It can help you stand out on a server (He stole my wrench!) or just let you sit comfy with the item that's on your screen half the time you're engineering.
This mod lets you swap out the Head (golden part), the Handle (wooden part), and lets you dye the grip of the wrench.
Available materials:
Head: Amethyst, Andesite Alloy, Brass, Copper, Diamond, Emerald, Gold, Iron, Polished Rose Quartz, Zinc
Handle and Cog: Acacia, Bamboo, Birch, Cherry, Crimson, Dark Oak, Jungle, Mangrove, Oak, Spruce, Warped
Making custom materials
First, you need to define the material. This example_material.json
will go in data/example/extendedwrenches/wrench_material
:
{
"part": "head", // can be ["head", "handle"]
"texture": "example:item/extended_wrench/head_materials/awesome_material" // any path to a texture
}
Then, you need to make the recipe for applying it to a wrench. The recipe is incredibly similar to a normal smithing recipe, just including the part
and material
and missing the result
.
This recipe could go anywhere you put a typical crafting recipe.
{
"type": "extendedwrenches:wrench_material_swap",
"addition": {
"item": "minecraft:apple"
},
"template": {
"item": "extendedwrenches:wrench_head_augment"
},
"material": "example:example_material", // path to the material you made
"part": "head" // can be ["head", "handle"]
}
Remember that the recipe format is different on 1.21! If you need more support, you can join the Discord. For examples, visit the GitHub: materials/recipes