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Epic Fight - Give Me more Animations

Epic Fight - Give Me more Animations

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This little mod allows you to use the "Epicfight - Animations"  by Asanginxst as Moveset and Category

 

Usage:

Once you install this mod with its respective dependency "Lazy Utilities" a folder will be generated in your "mods" folder

"Lazy Utilities/epicfight"

Add there the "Epic Fight Animations" resource pack by Asanginxst.

Once this is done, enable the generated dynamic resource pack and that's it!

You can add the Resourcepack to the folder despite being in-game just remember to run the respective command to restart the mod.

Use and testing:

 

 Please read carefully:

When you start this mod for the first time you will have a small tab where you can see the status, mods, targets and a small stability bar

The "Source" is the mod that requests the "Target" animations
If you get a "Missing Files" warning above it is because you do not have the "Target" installed (Lazy Utilities/epicfight),

If you get a "Resourcepack" warning it is because you do not have it enabled

If despite the low stability shown in the bar or in case you have problems and everything is "in order" you can simply copy the folders contained in "resourcepacks/Lazy Utilities/assets" into the "assets" folder inside any mod you want and it will always work...

But remember that by doing this you may be violating licenses and terms of use, so keep that in mind...

In case of problems:
If you experience problems with the dynamic resource pack run the command:
/lazy-utilities epicfight-utilities rebuild

The above command is extremely heavy, never use it unless you have a small modlist or high stability.

Additions:
This mod adds the following categories, moveset y innate skills

  • Ef Sword:
    • The sword consists of several sets of attacks, one if it is one-handed, one if it is two-handed and another if a shield is being carried, the innate ability for one hand is “Fast Blade” and for two it is “Twins Blade”.
  • Ef Greatsword: 
    • The broadsword consists of a new set and the innate ability "Giant Whirlwind" which is very similar to the one already added by Epic Fight, only this one has more range.
  • Ef Spear:
    • The spear has 2 combat modes, one-handed and two-handed, the innate ability for one hand is "Thrust" and for two hands it is "Slash", in one you attack with your spear repeatedly 3 times, the other inflicts a double cut.
  • Ef Dagger:
    • The dagger consists of 3 sets of attacks, one with a shield, one-handed and two-handed, the innate one-handed ability is "Stab" which allows you to stab enemies and deal damage based on their missing life, the other is "Assault" which allows you to launch yourself at an enemy several times and if it is bipedal, execute it on the third launch.
  • Ef Tachi:
    • The tachi is the same as the one added by Epic Fight, the only difference is its innate ability which is "Lethal Slicing".
  • Ef Katana:
    • The katana has its own set of attacks, and its innate ability is "Fatal Draw" which, if it is static, executes a cut in front of the player; if it is running, it generates a cut + dash to the enemies it passes through.
  • Ef Longsword:
    • It only has its modified attack set, its innate ability is the same.
  • Ef Axe:
    • His innate ability is "Executor" which executes enemies with low health.

Utilities:

  • A new innate ability, "Blade Runner", has been added, allowing the player to execute a powerful, high-speed slash towards their target.
  • The innate abilities mentioned above generate effects if they have enchantments such as Fiery Aspect, for example daggers will leave a trail of fire, the axe will leave a trail of fire, etc.
Project members
Sleys

Sleys