

This is an introduction about endofday mods
It contains some content of Apocalypse and some content of 100day, the enhancements are not limited to:
- Zombies place blocks;
- Zombies destroy blocks;
- Zombies use Fishing rod ;
- Zombies Xray targets (even if the player is hiding in the house, they can find the player);
- Zombies follow each other, they always appear in groups;
- Zombies use ender pearls (they will now throw ender pearls to the player to get close to the player);
- Zombies will produce Creeper ability;
- Zombies cannot be trapped by boats or minecarts;
- Zombies should replace other creatures to spawn, this function can be determined by configuration;
- Zombies will now jump back and forth to get close to the player, or avoid the player's damage or jump over certain obstacles;
- Zombie burning control;
- Zombies place monster spawners, which only work at night. When zombies approach the player, there is a chance that a monster spawner will be placed near the player.
- Added additional zombie drops;
- Blood moon system added, blood moon will spawn a large number of zombies siege players;
- The attributes of zombies will gradually increase according to the number of days;
- How many days can zombies be immune to magma?
- Zombies can adjust their equipment according to the number of days;
- Daily information reminder system;
- Zombies can now climb stairs;
- Zombie attribute gain modifications
- Zombies get special effects
- Custom item, entity cleaner
- Zombie riding a phantom
- ....................................................
//////////////////////////////////////////////////////
All above are configurable The language file is located in the module's configuration file and in the language file.