Download EEJS — Minecraft Mods — ModStock

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EEJS

Create custom processed types for Emendatus Enigmatica with KubeJS!

How to use

First you need textures for your parts that can be placed in `kubejs/assets/eejs/textures/items/templates/<processedtype>/<n>.png`.

These textures can have multiple layers like every other Emendatus Enigmatica processed type.

Then in a KubeJS startup script you can use the new `EmendatusEvents.partRegistry` event to create a new processed type like below:

Example of how to use the mod

After you've created the processed type you can just add it to your Emendatus Enigmatica materials' processed types list.

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otzogu

otzogu