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Combat Expansion: Twinblades, Longswords and Warhammers

Combat Expansion: Twinblades, Longswords and Warhammers

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11 months ago
Client
Adventure
Weapons and armor
Utils

This mod adds three types of new weapons, a new type of armor and a new item, each with unique mechanics, making the game much more diverse when it comes to choosing your combat style.

 

Weapons :

 

Longswords

Longswords (iron, golden, diamond and netherite)

Long swords are slow weapons with greater damage and range, which cannot be wielded together with other tools in the secondary hand. Every three attacks the player will perform a spinning attack, causing damage to all entities around them. Can be enchanted with Whirwind and used alongside armshields




 

 

Twinblades

Twinblades (Iron, golden, diamond, netherite)

 

They cause damage to all entities around them if the player is wielding one in each hand, the damage increases according to the material of the weapon in the second hand, it can be enchanted with a dash attack.

 

 

Arm Shields.

Arm Shields (iron, golden, diamond and netherite)

 

 Arm shields, only works alongside longswords, provide bonus production points.

 They can parry attacks, returning 10% damage to the attacker and affecting them with slowness and weakness. 

 Arm shields provide extra life and protection, diamond and netherite version provide bonus attributes

 

 

 

WarHammer

War Hammers (iron, gold, diamond and netherite)
It can be used as a mining tool, has massive damage and greater range

 

Light armor

Light armors (iron, golden, diamond and netherite)

Light armor is a choice for people who prioritize keeping their distance during combat, they have a lower defense than conventional armor, on the other hand, they allow the user to increase damage from sources of distance damage, such as arrows, thrown tridents, balls of snow, among others (Armor supports armortrims , but the item icon does not change)


 

 

Vannila:

 

Shields:

-They can make an advance, causing 40% of their total durability as damage to all entities crossed (activated by default in R).

-They can parry attacks, returning 30% damage to the attacker and affecting them with slowness and weakness. 

 

Parry

When executing a defense within 10 ticks before being hit, the player returns part of the damage to the attacker

 

Tridents
-Can be used with a shield.

 



Enhancements

Whirwind

Whirwinds (only longswords)

Increases spin attack damage

 


Dash Attack

Dash Attacks (Only Twinblades)

Activated by default by the R key, perform a dash attack that causes damage to all entities. surrounding


 

 FAQ

Will the mod be updated to versions 1.19.2 and 1.19.4?


Yes, as soon as I fix bugs coming from this version I will update the mod for these two versions


Is it possible to make compatibility with other mods?

 

Yes, add the following tags to your item:
"forge:longsword" longswords
"forge:hammer" for warhammer
"forge:twinblades" for twinblade-like swords


Will it be possible to fix first-person blocking for weapons from other mods?

 

Yes, it is currently possible to fix this, just add a variation of the item's texture with the custom moldl data set to 3 ("custom_model_data": ) in the item model file and create a new file where the item view is first person is seen as if the sword is blocking

 

 

Project members
anderson_smx

anderson_smx