
🏰Base Raid Mod
Turn your base into a battleground! This mod triggers raids at your home when Bad Omen expires near beds. Pairs perfectly with raid mods and even patrol-capable golems for a full-on base defense experience. 🛡️🔥
🔥 Core Features
1. Base-triggered Raids via Bad Omen
When the Bad Omen effect ends:
- A villager is automatically spawned.
- If the player is near a bed (likely your base), the villager claims it.
- This tricks vanilla mechanics into starting a raid, even without entering a village.
- It works by leveraging existing game logic—no hacky replacements, just clever triggering. 😏
2. 🧪 Ominous Bottle (WIP Item)
- A custom item not yet obtainable in survival (by default).
- Can be added to mob drops using Configurable Extra Mob Drops:
- Recommended mob: Pillager
- Recommended chance: 6% (matches Raid Captain spawn rate)
- Future versions will introduce loot mechanics via raid captains to acquire it natively.
🤝 Compatibility
This mod plays super nice with other raid-enhancing mods:
- ✅ Works with any raid-alteration mod because it piggybacks off vanilla raid logic.
- 💪 Strongly recommended pairing:
Difficult Raids: Compatibility Edition
Adds a 5 level raid system that pairs well with the ominous bottle from this mod, and brutal raid mechanics—perfect for challenge-seekers and hardcore players.
💡 Suggested Use / Installation Tips
- Use Configurable Extra Mob Drops to enable Ominous Bottles from pillagers (for now if wanted).
- Pair with Difficult Raids: Compatibility Edition for a true endgame defense experience.
- Add Modular Golems to create fully-upgraded sentries that patrol and protect your base.
- Great for players who want to defend their own base, not just some random village. 😉