

BETA VERSION
Please note that some components may change in appearance or logic still, and things may be slightly unstable/buggy. Feedback is more than welcome!
You will need Ars Nouveau, Ars Elemental and Create to use this mod.
Features
Adds a new Archetype, the Technomancer
- Can be dyed like the armors found in Ars Nouveau, but is otherwise very similar to the archetype armors found in Ars Elemental. The hat gives you the Engineer's Googles' functionality from Create. Each piece reduces damage from Create machinery and makes it cheaper to cast Manipulation spells. Wearing the full set will boost the speed of nearby schematic cannons.
Adds 6 new glyphs
- Pack: Condenses identical items, crafting them into 2x2 recipes. Augment for 3x3, Dampen for 1x1
- Carve: Shapes identical items, crafting them into stairs. Augment for walls, Dampen for slabs
- Insert: Inserts nearby items into nearby containers in a medium radius where this spell is activated. The range may be expanded with AOE.
- Polish: Refines items into their polished variants (sandpaper polishing)
- Press: Flattens items into their pressed variants (mechanical pressing)
- Whirl: Creates a whirlwind in an area, causing items to be centrifuged. Combine with water/flare/smelt/hex to (Create) wash/smoke/blast/haunt items
Adds a new Focus of Transmutation which increases Luck, improves Whirl processing speed and doubles chance-based item outputs from Haunting and Washing
Tool: Runic Spanner, an upgrade to the Wrench from Create. This will allow you to set the cooldown for Runes by right-clicking on them.
Thread: Thread of Pressure. Gives the same capabilities as wearing a (Create) back tank would. Refills air over time
Credits
Special thanks to JaredWsSb for making the banner and helping with 3D modelling!