

Ars Artillery is an addon for Ars Nouveau that adds decorative runestone blocks that can be used to spruce up your builds, or crafted into deployable turret entities that can attack enemies.
These turrets can serve as stationary base defenses, be dropped nearby while hunting for additional firepower, or even to set up tower defense scenarios. But be aware, these turrets cannot be picked back up after deployment and can be attacked by enemies, so make sure to defend them well or you will be left with nothing but scraps. And while they will not target you or your allies, their projectiles WILL effect you if you get in the line of fire.
Abjuration Turrets provide defensive buffs to nearby turrets. Upgrading the Abjuration Turret extends the range of the effects as well as adding additional buffs.
Air Turrets apply a knockback effect on enemy targets. Upgrading the Air Turret increases their rate of fire, range, and strength of the knockback effect.
Conjuration Turrets summon a stationary cloud of daggers that will damage any enemy that runs into them for a short time. Upgrading the Conjuration Turret increases the frequency of summoning as well as the range at which the daggers can be summoned.
Earth Turrets do a small amount of damage and apply the weakness and poison effects to enemy targets. Upgrading the Earth Turret increases their rate of fire, range, as well as both strength and duration of the debuffs.
Fire Turrets do damage and apply the burning effect to enemy targets. Upgrading the Fire Turret increases their damage, rate of fire, range, and duration of the burning effect.
Manipulation Turrets can cause enemy targets to become confused and start attacking themselves until another entity draws their aggro. Upgrading the Manipulation Turret increases their rate of fire and their range.
Water Turrets do a small amount of damage and apply the slowing effect to enemy targets. Upgrading the Water Turret increases their rate of fire, range, as well as both strength and duration of the debuff.
v1.21.1-1.1
- broken recipes fixed and functionality restored
Please let me know if you come across any issues that broke in the process of porting to 1.21.1