

AllTheMegas - Soul Megas & ATM Compatibility Pack
This is Soul Megas but compatible with AllTheMons, don't use this with Soul Megas or Mega Showdown! It features permanent megas, with models from Soul Megas!
For 1.6 there were also two versions with game accurate in-battle megas (can still be found in the Legacy section below) but these have been depreciated. If you're looking for a better and more uptodate alternative, join the MegaShowdown discord!
Dependencies (You need these):
- Cobblemon 1.6.1
- AllTheMons R2.2+
How to install:
- Make sure you correctly installed all dependencies
- Make sure you've downloaded the correct/latest version of this pack
- Add this pack to your resourcepacks
(\resourcepacks)
- Add this pack to your worlds datapack
(\saves\[YOURWORLDNAME]\datapacks)
- Enable the resourcepack ingame
(ESC - Options - Resource Packs)
How Mega Evolutions work:
- You can Mega evolve anytime (outside of battle)
- Pokémon has to hold the Generic Megastone to mega evolve/deevolve (so switch it for an actual item while not using it)
- Pokémon has to be level 50+ (70+ for Pseudo & Legendaries)
- Pokémon has to have 180+ friendship with you
- NOTE that that item won't show up in JEI/REI!
Where do added Pokémon spawn?:
AllTheMons Pokémon
- Join their discord and type
/where <POKÉMONNAME>
in any channel
AllTheMegas Pokémon
- Elektrike: Commonly in plains
- Manectric: Uncommonly in plains
- Snover: Commonly in snowy taigas
- Abomasnow: Unommonly in snowy taigas
- Audino: Unommonly everywhere (especially during the day!)
Something ain't working? - Some helpful sources:
Click me
- AllTheMegas issues? - Join the Cobblemon [discord](https://discord.com/invite/cobblemon) and click [here](https://discord.com/channels/934267676354834442/1335739332627271863) - AllTheMons issues? - Join their [discord](https://discord.gg/amuvCFtMVP) - Wanna configure Flourish? - Check their documentation [here](https://modrinth.com/mod/flourish-cobblemon) - Wanna configure CobblemonMegas? Check their [documentation](https://github.com/jornadascobblemon/CobblemonMegas) - Cobblemon issues? - Again, join their [discord](https://discord.com/invite/cobblemon) and ask around!FAQ:
Click me
## FAQ and some important information: ### Will this work with Cobblemon 1.6.1? - Currently only the main version supports 1.6.1 - Legacy versions only support cobblemon 1.6.0 ### Does this work on Aternos? - Only the Standalone Version is supported - Legacy versions never will be, due to the newest versions of Flourish and CobblemonMegas not being on Modrinth. - Also the Aternos people won't allow you to download fabric permissions API 0.3.1 for MC 1.21.1. So don't hate me, blame them. ### What's the difference between Flourish and CobblemonMegas? - Technically they do the same, though they have some little differences. - Flourish has better animations, more dependencies and mega rayquaza is a lil' buggy - CobblemonMegas has less animations, less dependencies and less issues with rayquaza ### Why doesn't mega rayquaza work? - The way its implemented into AllTheMons(ATM) conflicts with the way flourish works. ### Why don't you fix that? - This is basically an edited version of Soul Megas, which is meant to work with ATM. To fix mega rayquaza I'd have to edit the ATM files & thus create a whole new fork of it just for this, which I won't due to the licensing of ATM. ### Can I fix this myself? - Yes its fairly easy if you know how to edit a datapack. You'd have to delete all rayquaza & mega rayquaza related files from ATM (`assets-animations, models, posers, resolvers, textures`;`data-spawns, species/species_additions`) and replace them with the rayquaza files from Soul Megas pack.Legacy Versions:
Click me
### Standalone Version (Permanent Megas) - Cobblemon **1.6** _(Since I dropped support for newer versions)_ - [AllTheMons **2.1**](https://modrinth.com/datapack/allthemons) - RoughlyEnoughItems/REI ### Flourish Version (In-Battle Megas, better animations) - **Everything** from the Standalone Version - Fabric - Polymer **0.9.18** - Fabric Permissions API **0.3.1** (**Not** 0.3.3 and yes it's for 1.21.1) - Flourish **1.4.4** (**Not** 1.4.2 from Modrinth) - Join the [cobblemon discord](https://discord.com/invite/cobblemon), click [here](https://discord.com/channels/934267676354834442/1311740597119352893/1334187731605000243), then add to `\mods` ### CobblemonMegas Version (In-Battle Megas, less dependencies, more commands) - **Everything** from the Standalone Version - Fabric - Architectury API **13.0.8** - CobblemonMegas release **1.3.5-1.6.0-1.21.1** - Get it [here](https://github.com/jornadascobblemon/CobblemonMegas/releases/download/1.3.5-1.6.0-1.21.1/CobblemonMegas-fabric-1.3.5-1.6.0+1.21.1.jar), then add to `\mods` ## How to install: 1. Make sure you **correctly** installed **all** dependencies 2. Make sure you've downloaded the **correct** version of this pack 2. Add this pack to your resourcepacks `(\resourcepacks)` 3. Add this pack to your **worlds** datapack `(\saves\[YOURWORLDNAME]\datapacks)` 4. Enable the resourcepack ingame `(ESC - Options - Resource Packs)` ## How find all the Mega recipes:  ### Flourish - **Mega Bracelet:** - In REI search for `Nether Star` and `right click` or press `u` - It'll show the recipe for the Mega Bracelet - **Mega Stones:** - Press `r` on the Mega Bracelet - It'll show the recipe for all the Mega Stones ### CobblemonMegas - **Mega Bracelet:** - In REI search for `Nether Star` and `right click` or press `u` - It'll show the recipe for the Mega Bracelet - **Mega Stones:** - In REI search for `Emerald` and `right click` or press `u` - It'll show you recipes for all the Mega Stones ## How to mega evolve: - They function just like in the original pokemon games, - Only in battles - Only one mon per battle - Mon has to be holding their respective Mega Stone - You have to have the Mega Bracelet - For Flourish it has to be in your off hand (can be changed inits config, info [here](https://modrinth.com/mod/flourish-cobblemon)) - While choosing an attack in battle, you have a new button that (once clicked) will mega evolve your pokemon starting on the next turn ## Known bugs: - **Flourish:** - Rayquaza not mega evolving (Flourish & ATM's implementation make this impossible, so if this ever integrates into ATM, easy needs to remove his rayquaza and megarayquaza, working on a easy to implement version/branch)Credits!
Thanks to the amazing work of Soul and his mates, who made all the good looking mega models, which you can find here, he allowed me to upload and share this so go show some love!